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[ Character ] New Ninja Collection! [6.0 Preliminary Event]

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  • Registered: 2017-07-24
  • Topics: 12
  • Posts: 35
On 2019-04-17 04:12:30Show All Posts
127#

Black Zetsu full

Black Zetsu

Mystery: Master of Manipulation[Prompt]: Deal damage to the selected unit, causes Chaos for 2 rounds. Debuff cannot be removed.

  • Chakra: 20
  • Cooldown: 3 rounds
  • Battlefield cooldown: 0 rounds.

Standard: Shape Shifting: Attacks the opponents front row and absorbs a maximum of 20 chakra. Has a fixed chance of causeing 5-combo and Immobile.

Passive 1: Recorded History: A unit that attacks Black Zetsu with a taijutsu attack will have 20 chakra points absorbed from it. All pure ninjutsu damage received by this unit will be reduced by 35%.

Passive 2: Unique Body: This ninja has a high chance of evading chase attacks. Black Zetsu is immune to all Debuffs.

Passive 3: Kaguya's Will: If this ninja is defeated, will resurrect 2 rounds later with 60% of its original life points.


Madara full

Madara Uchiha [Resurrected]

Mystery: Demonic Statue of the Outer Path[Prompt]: Cause damage to up to 9 enemies, 3-combo and Suppression of Immunity to Debuffs until the end of the round, as well absorbs all chakra. Causes Knockdown to the selected enemy.

  • Chakra: 40
  • Cooldown: 2 rounds
  • Battlefield cooldown: 1 round.

Standard: Fire Style: Burning Ash: Attacks the up to 3 units in the opponent's front row and has a chance to cause 5-combo, Ignition, and Repulse.

Passive 1: The Love of Battle: Chases and attacks a Low-Floated unit, causes High Float and Acupuncture. If this unit has less than 50% life, this skill can be triggered twice per round.

Passive 2: Demonic Statue Chains: All Jinchuriki will have their Defense and Resistance reduced by 50% while this ninja is on the field.

Passive 3: Hashirama Cells: Before each action of a round, recover life based on 10% of this ninjas own ninjutsu attributes. Can be triggered up to two times a round. Becomes immune to all Debuffs.



Obito full

Obito [Mangekyō Sharingan]

Mystery: Wood Style: Deep Forest Emergence[Prompt]: Deals unmissable damage to up to 7 units. Upon which, Obito gains Explosive mode for 2 rounds.

  • Chakra: 60
  • Cooldown: 3 rounds
  • Battlefield cooldown: 0 rounds.

Standard: Blood-rage: Attacks a horizontal line of units. If a unit is killed by this standard attack, Obito gains an extra attack.

Passive 1: Wood Style: Cutting Sprigs Jutsu: Triggered by at least 30-combo. Causes Interruption and Immobile to 2 units of the opponents' formation.

Passive 2: Kamui Awakening: Very high chance of dodging, mysteries, chase attacks, and standard attacks.

Passive 3: Sorrow: During Explosive Mode, Obito's ninjutsu and taijutsu are increased by 40% and will gain an extra standard attack.



Indra

Indra Otsutsuki

Mystery: Susano'o: Double Blade Dance[Prompt]: Causes damage to 12 units on the field and causes Fire and Lightning attribute damage.

  • Chakra: 60
  • Cooldown: 2 rounds
  • Battlefield cooldown: 1 round

Standard: Lightning Style: Double Lightning Slash: Attacks horizontal lines of units and causes Paralysis. This attack is always a critical hit.

Passive 1: Fire Style: Flame Jutsu: Attacks and Chases Low-Floated unit and causes High-Float, 5-combo, and Ignition. Can be triggered twice per round.

Passive 2: Susano'o: Immune to Low-Float, High-Float, Repulse, and Knockdown. Cause Ignition when this unit lands a critical hit.

Passive 3: Power of Self: Every time a unit is defeated, the ninjutsu of this unit increases by 13%. Can be stacked up to 80%.


Ashura

Ashura Otsutsuki

Mystery: Sage Art: Wood Release: True Several Thousand Hands[Prompt]: Cause Earth and Water attribute damage and 3-combo to 12 units.

  • Chakra: 60
  • Cooldown: 2 rounds
  • Battlefield cooldown: 1 round

Standard: Amenomihashira: Attacks the up to 3 units in the opponent's front row and cause Repulse.

Passive 1: Truth-Seeking Ball: Chases and attack a Knocked down unit while causing Repulse, and Immobile.

Passive 2: Power of Six Paths: Asura is Immune to all Debuffs. All senjutsu units in your field will have one Debuff removed at the beginning of each round.

Passive 3: Power of Bond: All units in your field will have their Defense and Resistance increased by 40% while this unit remains on the field.



ValaShen - S425 - UID: 200000101789275




This post was last edited by ValaShen on 2019-04-17 14:34:24.
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