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Decisive Bond Player Participation Encouragement

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  • Registered: 2017-07-24
  • Topics: 49
  • Posts: 1169
On 2017-10-03 17:33:05Show All Posts
3#

It's what i hate of this feature. People show their greed and their uncaring. I've experienced too many times battles with a certain outcome where the enemy stopped my mysteries even if i had just one single ninja left and the mystery landing would have killed 1-2 enemy ninjas at most after which even on autoattacks i would have died. It's pretty stu(pid) as much as is the fact that if you win two battles and you kill 16 ninjas, after you claim the reward for 10 kills the other 6 don't automatically get added to the following counter, imposing on us to win at least one more battle than necessary, as much as makes no sense that I'm kage and i get chunin or jonin boxes. Wtf.

  • Registered: 2017-07-24
  • Topics: 49
  • Posts: 1169
On 2017-10-04 17:53:07Show All Posts
16#
  • PurpleCrow On 2017-10-03 18:48:32
  • I think it's that they left their team on auto while they do other stuff. Don't take it too personally.

Is not so. Some of them do as you said, but way more just use strategies that ai wouldn't use. You know when a thing is made by ai and when is not. Ai will never heal after a following prompt move lands nor would use mysteries in a specific order to stop you if there is a better way, like for example using first mabui and then mei in round 4.

  • Registered: 2017-07-24
  • Topics: 49
  • Posts: 1169
On 2017-10-05 18:55:25Show All Posts
18#

Decisive bonds to work well should be not based on power, but be like arena for real, with basic level 100 stats only and initiative and rank should matter for the rewards and the matching system.

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