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[ Player Guide ] Stats and Effects Q&A [What does what do and how do i increase it?]

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  • Registered: 2017-07-24
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On 2017-01-17 13:46:24Show this Author Only
41#
  • Clazsic On 2017-01-17 09:17:17
  • Is there a display bug because I am not seeing weekly mission x2 EXP. Only the daily mission displayed x2 exp
Hello, You are correct im afraid i typed that in a hurry and miss spoke. Its the daily missions that are 2x on tuesdays not the weekly.


/Achroma
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On 2017-01-17 19:50:24Show this Author Only
42#
  • Achroma On 2017-01-17 01:54:53
  • Hello, Yamato's highest growth rate is his attack, thus you should max his attack as high as possible for maximum ninetails damage!

    /Ach
hmm okay, I was just wondering if his passive that makes him do more damage to ninetails is tied to his ninjutsu, since the game also says that it's one of his best attributes (the other being life) Nice to get that cleared up. Do you know whythe game says ninjutsu is one of his best attributes? the only thing he uses ninjutsu for is his chase...
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On 2017-01-17 20:34:28Show this Author Only
43#
Why Ao's interruption goes first in the ROUND1 when he's MOVE4 and other Ninja is MOVE1?
  • Registered: 2017-07-24
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On 2017-01-18 04:31:17Show this Author Only
44#
  • On 2017-01-17 19:50:24
  • hmm okay, I was just wondering if his passive that makes him do more damage to ninetails is tied to his ninjutsu, since the game also says that it's one of his best attributes (the other being life) Nice to get that cleared up. Do you know whythe game says ninjutsu is one of his best attributes? the only thing he uses ninjutsu for is his chase...
Hello!

Im guessing the game suggest nin just because of the fact that everything says nin/tai except the chase that also says Nin!

Hope this helps /Achroma
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On 2017-01-18 04:31:53Show this Author Only
45#
  • Goddess Chii On 2017-01-17 20:34:28
  • Why Ao's interruption goes first in the ROUND1 when he's MOVE4 and other Ninja is MOVE1?
Hello and thank you for asking this question. Is your move 1 perhaps a non prompt ninja?

I need a bit more details to sufficently answer this question.


/Achroma
  • Registered: 2017-07-24
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On 2017-01-18 16:32:59Show this Author Only
46#
Hello,

I always believed that, even if an immune character start a mystery, that skill can be stopped with acupunture/immobile chase, even if the character doesn't become acupuntured/immobiled in the process. That has always been the case from my experience.

Does this apply to the mystery which are immune to interruption?
note- Those interruption immune mystery can't be stopped with inturrup skills like Guy or iruka, but can still be stopped with acupunture/immobile/chaos.

In short: Imagine a MB team consisting of mifune in position 2, main in position 3. MB have root of warrior passive and this team is my opponent. Let's say I have a chase starter in position 1 and a ninja who have acupunture chase. In round 2, MB's mystery can be stopped since I have acupunture chase, but MB himself wont have acupunture status due to immunity passive.
But, in this way, I can't stop Mifune. His mystery still goes off even after using acupunture chase on him (according to previous example, acupunture chase should stop his mystery, but it doesn't). Why is that?
Yes, mifune mystery is immune to intturuption, but not immune to acu/immobile/chaos.


Any clarification will be appreciated.
  • Registered: 2017-07-24
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On 2017-01-18 17:05:10Show this Author Only
47#
Thank you for all of your hard works regarding this thread.

I have a few questions:

- Imprison debuff: Does Imprison wear off? If so after how many rounds? Can it be cleansed by healer? (i have never seen Kabuto or Karin cleanse Imprison before, but Jigokudo Pain could, so... )
- Decelaration debuff: Even though my opponent got hit with Kurotsuchi's mystery, and thus by theory would have his initiative reduced to 0 for 2 rounds, how come my opponent still casts his Mystery before mine? (This only happen once or twice, but still kinda curious. I think it might be related to promt/non-promt mystery but need confirmation.)
- Evasion: So, exactly which stat affect chance of evasion? Is it random? I notice that the chance of evasion significantly decreases after each sucessful attempt, is it correct?

Thank you.
  • Registered: 2017-07-24
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On 2017-01-18 17:27:50Show this Author Only
48#
This is my question: what is the row in this game? vertical or horizontal? is it seems different between main when they got the interpretation of row?
  • Registered: 2017-07-24
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On 2017-01-19 02:54:32Show this Author Only
49#
  • Sourav On 2017-01-18 16:32:59
  • Hello,

    I always believed that, even if an immune character start a mystery, that skill can be stopped with acupunture/immobile chase, even if the character doesn't become acupuntured/immobiled in the process. That has always been the case from my experience.

    Does this apply to the mystery which are immune to interruption?
    note- Those interruption immune mystery can't be stopped with inturrup skills like Guy or iruka, but can still be stopped with acupunture/immobile/chaos.

    In short: Imagine a MB team consisting of mifune in position 2, main in position 3. MB have root of warrior passive and this team is my opponent. Let's say I have a chase starter in position 1 and a ninja who have acupunture chase. In round 2, MB's mystery can be stopped since I have acupunture chase, but MB himself wont have acupunture status due to immunity passive.
    But, in this way, I can't stop Mifune. His mystery still goes off even after using acupunture chase on him (according to previous example, acupunture chase should stop his mystery, but it doesn't). Why is that?
    Yes, mifune mystery is immune to intturuption, but not immune to acu/immobile/chaos.


    Any clarification will be appreciated.
Hello and thank you for asking this question!


You are correct in the fact that even immune to interupt ninjas can be interupted with an acupuncture/immobile/chaos effect being inflicted on them (even if it does not actually trigger)

In your example im pretty sure that its because its a double immune, in other words he is both immune to interupt aswell as immune to status effects due to root and they are not linked per say.

If you try triggering double the effect of these (Acupuncture/immobile/chaos) at the same turn it should be interupted. This however is a scenario not that common so i would love to hear your progress if you try it!


/Achroma
  • Registered: 2017-07-24
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On 2017-01-19 03:00:03Show this Author Only
50#
  • Watanuki13 On 2017-01-18 17:05:10
  • Thank you for all of your hard works regarding this thread.

    I have a few questions:

    - Imprison debuff: Does Imprison wear off? If so after how many rounds? Can it be cleansed by healer? (i have never seen Kabuto or Karin cleanse Imprison before, but Jigokudo Pain could, so... )
    - Decelaration debuff: Even though my opponent got hit with Kurotsuchi's mystery, and thus by theory would have his initiative reduced to 0 for 2 rounds, how come my opponent still casts his Mystery before mine? (This only happen once or twice, but still kinda curious. I think it might be related to promt/non-promt mystery but need confirmation.)
    - Evasion: So, exactly which stat affect chance of evasion? Is it random? I notice that the chance of evasion significantly decreases after each sucessful attempt, is it correct?

    Thank you.
Hello and thank you for the praise, its only possible because there is an interest and players like yourself keep it alive!

Now regarding your questions - Imprison is very possible to clear, in the case of firemains seal they usually do not remove it because its a double debuff (imprison and immobilize) meaning they only remove one layer of it. (if you use something like firemains new mystery/gak or anyone with a multiple debuff clear you should see it go away)

Decelaration debuff or more commonly known as slow basicly makes the specs and basic attacks NON prompt, meaning if you use a non prompt spec its still very possible for their prompt with slow spec to go off before yours. I would need more info regarding the specific scenario to better answer you.


Evasion is not actually affected by a stat persay as far as i know. The enemies "combo" stat seems to affect the chance of bypassing it usually which could mean combo also increases it, i however have never gotten confirmation from a credible source that this is the case.


Hope this helps you, best of luck /Achroma
  • Registered: 2017-07-24
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On 2017-01-19 17:23:27Show this Author Only
51#
Thanks for the thread in advance, I have a few questions, and I do apologize if these were asked already.

• So with each ninja tool, we are allowed to reforge a maximum of 6 bonus stats of our choosing to them. My question for this would be: Aside the basic 5 stats (Life, Attack, Defense, Ninjutsu, and Resistance), which stat would be ideal for the 6th slot?

• Just how do Elemental Resistance stats function? Does having +20% Earth Resistance increase your ninjas current Resistance by 20% when taking Earth elemental damage or does it directly reduce Earth damage by 20%?

• What is the highest possible value of each stat that can be generated on the ninja tools when obtained from Team Instance? I'm sure many others would find this information useful as well.
  • Registered: 2017-07-24
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On 2017-01-20 02:00:36Show this Author Only
52#
  • Achroma On 2017-01-18 04:31:53
  • Hello and thank you for asking this question. Is your move 1 perhaps a non prompt ninja?

    I need a bit more details to sufficently answer this question.


    /Achroma
no, its a prompt

Ao move 4 , Gaara Move 1 or Move 2
  • Registered: 2017-07-24
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On 2017-01-20 02:58:40Show this Author Only
53#
  • Goddess Chii On 2017-01-20 02:00:36
  • no, its a prompt

    Ao move 4 , Gaara Move 1 or Move 2
Hello, if you are talking about regular gaara his skill is not a prompt.


If you are talking about kazekage Gaara this is not something i have personally ever seen.

Hope this helps you /Achroma
  • Registered: 2017-07-24
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On 2017-01-20 03:02:01Show this Author Only
54#
  • RakaMikazuki On 2017-01-19 17:23:27
  • Thanks for the thread in advance, I have a few questions, and I do apologize if these were asked already.

    • So with each ninja tool, we are allowed to reforge a maximum of 6 bonus stats of our choosing to them. My question for this would be: Aside the basic 5 stats (Life, Attack, Defense, Ninjutsu, and Resistance), which stat would be ideal for the 6th slot?

    • Just how do Elemental Resistance stats function? Does having +20% Earth Resistance increase your ninjas current Resistance by 20% when taking Earth elemental damage or does it directly reduce Earth damage by 20%?

    • What is the highest possible value of each stat that can be generated on the ninja tools when obtained from Team Instance? I'm sure many others would find this information useful as well.
Hello and thank you for asking this question!

The ideal stat is different for the purpose you want, Personally i go with critical for every item as my last stat since i do love to crit alot.

Elemental resistances are based on the the damage you take, in other words it reduces the damage of that elemental, like you said earth damage reduced by 20% for example, or 20% extra earth damage if you are weak to that element.


The highest possible stat is not something i know per say, i know the highest i have seen personally so far is 186 from a Red gourd obtained in the hard Uchiha brothers instance.


Hope this helps you /Achroma
  • Registered: 2017-07-24
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On 2017-01-20 09:13:32Show this Author Only
55#
When can we get gnw kiba again my server is s81 and we were not on time to get gnw kiba our server starter the monta gnw neji was out for sign ins
  • Registered: 2017-07-24
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On 2017-01-20 09:21:38Show this Author Only
56#
  • TrippySin On 2017-01-20 09:13:32
  • When can we get gnw kiba again my server is s81 and we were not on time to get gnw kiba our server starter the monta gnw neji was out for sign ins
This question is out of topic and irrelevant to this post, but to answer u, in 2.0 (once they are fully updated) they are all available for free in shops exchangable thru coins, such as survival coints, arena coins, ranked battle coins etc. This post was last edited by Clazsic_s134 at 2017-1-20 10:06
  • Registered: 2017-07-24
  • Topics: 41
  • Posts: 316
On 2017-01-20 20:33:57Show this Author Only
57#
  • TrippySin On 2017-01-20 09:13:32
  • When can we get gnw kiba again my server is s81 and we were not on time to get gnw kiba our server starter the monta gnw neji was out for sign ins
Hello! This is not the topic for a question like that. You will just have to wait and see since we do not disclose monthly sign in before the correct time!


/Achroma
  • Registered: 2017-07-24
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  • Posts: 152
On 2017-01-21 01:47:27Show this Author Only
58#
Does buff removal like Kakuzu and Cee's mystery remove buffs like curse tag or pain rinnegan buffs? Or does it just mean shields.
  • Registered: 2017-07-24
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On 2017-01-21 03:58:13Show this Author Only
59#
Hai I have got another questions regarding Ninja Tools' Nature Stone. When there is a matching bonus, it states that it gives 10% of all ninja tools basic attributes. What is meant by this? What contributes 'basic attributes' in ninja tools?

Next, what is the difference between gold or red gold tools? Because in my findings, Gold are still better than red when it has higher base stats before upgrade, while upgrade remain constant throughout. For example, Paper Shuriken (gold) vs giant rasengan (red gold)something, in this case paper shuriken being gold has a better return in value even at different levels.

Also, regarding Reforging Ninja Tools, one can choose to pick the stats to reforge with 'ticks' then use according materials to sacrifice for a higher success rate. Since I have not tried this before given the costs and risks is too high, I would like to understand more how it works? Do they give u a random attribute like what purify kind of RNG? If someone has a screenshot of what happen after u click the reforge *on, that would be very insightful.

Thanks again!
  • Registered: 2017-07-24
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On 2017-01-21 04:02:27Show this Author Only
60#
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