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[ Lineup ] Kurotsuchi broken slow

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  • Registered: 2017-07-24
  • Topics: 2
  • Posts: 165
On 2017-01-04 14:29:07Show this Author Only
21#
  • DraconusNex On 2017-01-04 06:07:27
  • http://i1.kym-cdn.com/photos/images/original/000/930/865/5bf.jpg

    Phew, sorry sorry, I'm good now..

    I'm gonna be completely honest with you. Sorry if I sound like an ass.
    If you don't have some type of debuff clear or some type of round 1 cc, your team comp. isn't good.

    And even if you don't have anything to get rid of the status, all your characters move after they're done. It's not like they're immobilized. That really should be enough to do some hefty damage to their team, especially if there is such a big power difference.

    Maybe instead of crying about a nerf, you should think about how to counter such teams? Not a lot of people use Kurotsuchi because she's squishy as fk, and other than her cool new debuff, she has nothing else.

    P.S i'm really enjoying the recent surge of "nerf ___" threads. Please keep them coming
Even if you have something to clear it you realize it gets used at the very end of the turn meaning you can easily rupt that debuff clearer. Though if you want to beat kurotsuchi cheese teams just use lightning main with root of warrior and she is useless, pretty broken vs other mains but its not like she doesn't have counters.
  • Registered: 2017-07-24
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On 2017-01-04 14:40:33Show this Author Only
22#
  • まだまだ On 2017-01-04 14:29:07
  • Even if you have something to clear it you realize it gets used at the very end of the turn meaning you can easily rupt that debuff clearer. Though if you want to beat kurotsuchi cheese teams just use lightning main with root of warrior and she is useless, pretty broken vs other mains but its not like she doesn't have counters.
And even if you don't have anything to get rid of the status, all your characters move after they're done. It's not like they're immobilized. That really should be enough to do some hefty damage to their team, especially if there is such a big power difference.

And how's about you just be smart and not use your debuff clear until they're done their standard attacks and mysteries. And if their whole team is a bunch of round 1 cc, then their damage output is probably * anyway.
Even then, you're back on equal footing on round 3.

"pretty broken vs other mains"
..ha.
  • Registered: 2017-07-24
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On 2017-01-04 14:42:49Show this Author Only
23#
  • DraconusNex On 2017-01-04 14:40:33
  • And even if you don't have anything to get rid of the status, all your characters move after they're done. It's not like they're immobilized. That really should be enough to do some hefty damage to their team, especially if there is such a big power difference.

    And how's about you just be smart and not use your debuff clear until they're done their standard attacks and mysteries. And if their whole team is a bunch of round 1 cc, then their damage output is probably * anyway.
    Even then, you're back on equal footing on round 3.

    "pretty broken vs other mains"
    ..ha.
If you think kurotsuchi isn't one of the best ninja vs non lightning teams then you're just straight up not good at strategy or reaction play, you probably use auto.
  • Registered: 2017-07-24
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On 2017-01-04 14:44:48Show this Author Only
24#
  • PraiseLuka On 2017-01-04 11:11:30
  • Usually that doesn't really help, because if the slow is used right, by the time you can dance, the debuff is due to expire anyway. Prompt mystery is delayed just like everything else. This is due to the fact that you can't dance on turn 1.

    A prompt cleanse on turn 1 would be different, because even if slow is cast late on turn 1 to avoid regular attack based cleanse, you can clean it off after before entering t2. and if it's cast early on t1, you can cleanse after they do their turn 1, which is usually nothing much considering they burned their chakra on the slow. And if they wait for t2, then they are stuck in a init race anyway, not that different from a regular round. prompt cleanse on turn 1 is rare thou, "best" one is regular sakura and she is... well.... Thou some char does carry a passive cleanse before every action AND a prompt t1 skill, so they can at least free up one char, thou not of your choice.

    An active cc on turn 1 could also force them to use it early or be cc'ed and never get to use it, and that opens up the option of having your regular attack based cleanse to proc and remove it in t1, after they do their thing (which is, again, nothing much)

    most heal/cleanse thou does not work by themselves, at least not sufficiently, only allowing one or two ninja to be cleansed in time if that, and you don't get to pick which.
Well in my case as a wind main kuro user it takes things to a whole other level being able to slowdown 2 rounds in a row
  • Registered: 2017-07-24
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On 2017-01-04 20:21:35Show this Author Only
25#
problem is almost everyone especially the good guys uses tobi and tobi 100% of the time dodges kuro's slow lol so its pointless. she is best abused by high powered people tho, them making the first move with just standard attacks is more than enough to screw you.
  • Registered: 2017-07-24
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On 2017-01-04 22:04:30Show this Author Only
26#
The memes on this forum. Oh my... this has to be a bait.
  • Registered: 2017-07-24
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On 2017-01-04 22:36:53Show this Author Only
27#
ppl call me * and they answer by "sakura heals, wind dance", you guys clearly even fought against kurotsuchi you're slowed which means you can't move and by the time you c*e heals, your team is most likely dead or highly damaged.

"kill her turn1" you can't kill anyone turn1 unless you've spend a * ton of money, even the strongest can't do that in our serv so dunno what you're talking about mate.

"use your interrupt" yeah i missed it, i admit it, but that's not even the point, i'm talking in general. I don't find normal that a single ninja can just win you a game just by putting up a slow, that's all there is. Especially after 90% of the players complaining about tobi rofl
  • Registered: 2017-07-24
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On 2017-01-04 23:27:47Show this Author Only
28#
man, kurotsuchi is only dangerous when she's used in GNW, imagine three people using her: kill off a team second round
  • Registered: 2017-07-24
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On 2017-01-05 00:54:04Show this Author Only
29#
  • On 2017-01-04 20:21:35
  • problem is almost everyone especially the good guys uses tobi and tobi 100% of the time dodges kuro's slow lol so its pointless. she is best abused by high powered people tho, them making the first move with just standard attacks is more than enough to screw you.
not if i lure Tobis dodge out with Temaris 1 round CD skill. sure Tobi might dodge that but then Kuro is coming in hot with yet another slowdown :P
  • Registered: 2017-07-24
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On 2017-01-05 01:29:56Show this Author Only
30#
  • cheese_crater On 2017-01-05 00:54:04
  • not if i lure Tobis dodge out with Temaris 1 round CD skill. sure Tobi might dodge that but then Kuro is coming in hot with yet another slowdown :P
you can only use 20 chakra on round 1, if you're thinking of using asuma wb so both can cast asap that means you ill be using a kage less barrier lineup, total disadvantage already. unless you out refine the opponent where both temari and kuro can cast faster that the enemy accu on your kuro then you will win, but if that the case you actually won because of the refine advantage already the slow is just an extra, if you dont have refine advantage in every move then you choose to proc tobi dodge while kuro gets accu or kuro slow but tobi dodges, round 2 1st move secured.
  • Registered: 2017-07-24
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  • Posts: 32
On 2017-01-05 07:44:55Show this Author Only
31#
  • On 2017-01-05 01:29:56
  • you can only use 20 chakra on round 1, if you're thinking of using asuma wb so both can cast asap that means you ill be using a kage less barrier lineup, total disadvantage already. unless you out refine the opponent where both temari and kuro can cast faster that the enemy accu on your kuro then you will win, but if that the case you actually won because of the refine advantage already the slow is just an extra, if you dont have refine advantage in every move then you choose to proc tobi dodge while kuro gets accu or kuro slow but tobi dodges, round 2 1st move secured.
3 star temari gives 20 chakra at start of round 1....
  • Registered: 2017-07-24
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On 2017-01-05 12:41:07Show this Author Only
32#
Use neji then acupuncture her on first round. kill her on 2nd round. Problem solved.;P
  • Registered: 2017-07-24
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On 2017-01-05 19:25:50Show this Author Only
33#
Just to rub a little salt into the wound :lol
  • Registered: 2017-07-24
  • Topics: 5
  • Posts: 100
On 2017-01-06 15:49:13Show this Author Only
34#
  • On 2017-01-05 01:29:56
  • you can only use 20 chakra on round 1, if you're thinking of using asuma wb so both can cast asap that means you ill be using a kage less barrier lineup, total disadvantage already. unless you out refine the opponent where both temari and kuro can cast faster that the enemy accu on your kuro then you will win, but if that the case you actually won because of the refine advantage already the slow is just an extra, if you dont have refine advantage in every move then you choose to proc tobi dodge while kuro gets accu or kuro slow but tobi dodges, round 2 1st move secured.
1st round. 20 chakra. Kuro slowdown. 2nd round. 40 chakra. Temari mystery, Tobi either dodges or gets hit, dance, kuro slowdown which will hit if Tobi dodged the first mystery.
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