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[ Help ] Please add X2 speed to ALL game Modes

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  • Registered: 2017-07-24
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On 2016-10-30 22:21:30Show this Author OnlyDescending Order
1# Go To
With the fragment refinement system we now know Oasis games has a bit of leeway with what systems they can add to the game.

So please for the love of god add x2 speed to Arena, Matsuri, Sage War and ESPECIALLY Great Ninja war.

X1 makes the game more time comsuing in a bad way as combat is just way less exicting and fun to watch on x1 speed.

And if you feel like its fine, watch a 3 Sasori 100 Puppets with all their puppets out attack and tell me nothing is wrong with that lol.
  • Registered: 2017-07-24
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On 2016-10-30 22:56:48Show this Author Only
2#
Those are PvP event, you can't have one side play with x1 speed and the other side play with x2 speed so the speed must be locked
You're fighting live so a ask-for-change-in-speed function can be really distracting.
So, the question is should the speed locked at x1 or x2.
First, x1 as it is, is the standard speed in game. When you log-in, the speed is reset to x1 and the auto is off. So they're the standard.
Second, x2 can be too fat if you have laggy connection, and slow reaction can cost you the fight. There're ninja with extra animation that can easily be intercepted with decent reflect in x1 speed, but it would be quite impossible in x2.
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On 2016-10-30 23:41:09Show this Author Only
3#
  • On 2016-10-30 22:56:48
  • Those are PvP event, you can't have one side play with x1 speed and the other side play with x2 speed so the speed must be locked
    You're fighting live so a ask-for-change-in-speed function can be really distracting.
    So, the question is should the speed locked at x1 or x2.
    First, x1 as it is, is the standard speed in game. When you log-in, the speed is reset to x1 and the auto is off. So they're the standard.
    Second, x2 can be too fat if you have laggy connection, and slow reaction can cost you the fight. There're ninja with extra animation that can easily be intercepted with decent reflect in x1 speed, but it would be quite impossible in x2.
What you say would make sense if not everyone in this freaking game hadnt switched to earth... Do you have any idea how much time it takes to do great ninja war when everyone spamming puppets/ppl that can resurrect added to that being like 50% of those participants earth? FG stands correct just cause some ppl have slow connection or computer doesnt mean everyone has to suffer cause of them. Sage and matsuri are good but anything else on x1 is just a waste of time. Maybe theyve done it to keep ppl occupied with the game but ppl got work and other stuff to do which theyd rather not miss, not everyone is free to spend as much time on this game as some ppl want them to.
  • Registered: 2017-07-24
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On 2016-10-31 01:55:38Show this Author Only
4#
Why leeway with that system? It's in China too o.O, and as others said it's a live pvp event so it has to be locked at a certain speed to be fair.
  • Registered: 2017-07-24
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On 2016-10-31 02:11:36Show this Author Only
5#
  • Numbers On 2016-10-30 23:41:09
  • What you say would make sense if not everyone in this freaking game hadnt switched to earth... Do you have any idea how much time it takes to do great ninja war when everyone spamming puppets/ppl that can resurrect added to that being like 50% of those participants earth? FG stands correct just cause some ppl have slow connection or computer doesnt mean everyone has to suffer cause of them. Sage and matsuri are good but anything else on x1 is just a waste of time. Maybe theyve done it to keep ppl occupied with the game but ppl got work and other stuff to do which theyd rather not miss, not everyone is free to spend as much time on this game as some ppl want them to.
You WILL suffer because of them, like it or not. If you fight someone with terrible connection, the game can frezze for several seconds before resumed, and I have encounter that A LOT in Sage Battle.
Beside, it's not for those with slow connection only. Let's take Gaara for exam. I can target him with Neji and wait. Before each action, he must first cast a shield which cost him the animation. If he's to cast his mystery, the icon will also appear on his head and I can jab him with Neji. In x1 speed, that's doable. In x2 speed, it's going to be a little too fast to act and you will mostly fail.
And x1 speed actually give people time to THINK. Many lineup have to calculate the target for mystery and such, not everyone play nuke style. Do you think you can switch target fast enough in x2 speed ?
Just because someone not having time to munually play PvP doesn't mean everyone have to suffer for them.
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On 2016-10-31 02:28:07Show this Author Only
6#
Also some people stall you out of spite when they cant win.
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On 2016-10-31 06:00:52Show this Author Only
7#
Really bad idea for pvp events. I know Earth mains are really annoying but it would really screw people over if the game was forced to be played on 2x the normal speed.
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On 2016-10-31 06:26:32Show this Author Only
8#
I don't think it will be implemented, 1x mode is there to give players time to use their mystery. If on 2x, I don't think I will be able to save my interrupt to interrupt opponent team. Also, on 2x, it would kinda be unfair to players who have bad internet connection.
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On 2016-10-31 07:11:50Show this Author Only
9#
Pretty please!

This is why I don't do convoy or arena much. :(
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On 2016-10-31 07:15:02Show this Author Only
10#
  • Godsuxx On 2016-10-31 07:11:50
  • Pretty please!

    This is why I don't do convoy or arena much. :(
Not everyone wants to spam click or spam tap 1 key until the next round. People need time to react.
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On 2016-10-31 07:32:39Show this Author Only
11#
Well, they should at least give an option for both parties to agree on changing the speed to x2.
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On 2016-10-31 07:52:23Show this Author Only
12#
  • Godsuxx On 2016-10-31 07:32:39
  • Well, they should at least give an option for both parties to agree on changing the speed to x2.
Pretty much this. I am against it, but i wouldn't mind if it was there for people who want it, as long as it does not force me to use it.
  • Registered: 2017-07-24
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On 2016-11-05 17:28:44Show this Author Only
13#
FG it's live PvP so it can't be made x2, it should be a vote, you get into battle with me, you press x2, I can agree or disagree even tho I would disagree all the time so I tilt people more, maybe they make some mistakes. :)
  • Registered: 2017-07-24
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On 2016-11-05 18:14:35Show this Author Only
14#
  • Zorou On 2016-11-05 17:28:44
  • FG it's live PvP so it can't be made x2, it should be a vote, you get into battle with me, you press x2, I can agree or disagree even tho I would disagree all the time so I tilt people more, maybe they make some mistakes. :)
And you still can't do it in Sage Battlefield anyway. Faster fight gains points faster, so it would be unfair.
In GNW, it's semi-manual, so can't implement too (people can leave and let the AI fight, therefore can't make a vote)
That leave Arena and Fighting Matsuri, which waiting for a match is more time-wasting.
Convoy and Plunder is consecutive fight, which may create "speed bump", and a sudden change in speed can be hard to cope.
Hence, a "speed vote" is kinda messy.
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On 2016-11-05 22:48:55Show this Author Only
15#
I agree 2x :shutup: This post was last edited by Overmain at 2016-11-5 23:12
  • Registered: 2017-07-24
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On 2016-11-06 10:59:13Show this Author Only
16#
There seems to be an issue with actual game event happening and chase chains when it's on 2x. Often times, if you cast near the end or even in the middle of a long chase chain on 2x, your newly cast skill will not happen immediately after the chain happens (this is, ofc, when it SHOULD be the next one. Higher init/order skill is another story).
Other than that, with really good connection, on 2x usually whatever your cast at most 2-3 moves after you cast it, usually around 1-2. Still, it doesn't allow you to do something "immediately after" something else, such as neji acupuncturing immediately after the enemy who have cleanse on their normal "attack" so that the acupuncture *s for next turn instead of being removed.
This is an even bigger problem if your team have chakra generators like jigokudo or orochimaru. If the chakra comes at end of turn due to a clone attack(yes, clones can kill, often other clones) or something, it's almost impossible to get the extra skill casted at 1x speed and certainly impossible on 2x. Fact is 2x affects different compo differently, it severely hurts builds where timed action instead of "spam at start of turn" action are important. It's not a fair option in live pvp.

That said, it won't hurt if every player have a tick box somewhere to allow for 2x battle in PvP and if every participant in a fight (2 or 6) have it ticked, the battle can be locked at 2x instead. When everyone is a "spam skill at start of turn" sort of build, that will work out. But for all other fights, 1x it is.
  • Registered: 2017-07-24
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On 2016-11-06 13:30:51Show this Author Only
17#
In the future a lot of systems will be sped up. So i don't see why they just don't add it to us faster lol....
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