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Strategy Anniversary Event

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  • Registered: 2019-02-17
  • Topics: 51
  • Posts: 330
On 2022-07-07 02:11:15Show All Posts
3#

IGN: Homelander
Server: UK S1292-Brotherhood
UID: 200000106008190


So here come my three anniversary team choices


Team Name: Sneaky Jinchuriki Dominance

- Why do I like this team: Because its synergy it's great and feels nice to play something off-meta for a change.
- Why is this team good: Because it has splash damage with guaranteed crit, three ways of lowering mystery cooldown, up to 3 unit hidden buff, great debuff stacking and fantastic survivability with inmunity, self healing and a couple dodges.
- Which game modes it's useful: Arena, matsuri and weekend's sage world battlefield specially.
- Strategy behind this team:
This team relies on mystery spamming since all three jinchurikis could use them every round, twice in Utakata's case. Earth main provides R1's chakra. You can start with Fu's mystery, she will then reduce 2 or 3 jinchuriki's CD. Use Utakata's mystery twice removing inmunity and applying slow debuff for two rounds, then use your stacked Yagura's guaranteed crit mystery to the enemy player's p3 or p4, it'll apply crit splash damage so the weaker the target the greater the damage. At the end of the round Utakata will reduce his CD with his passive so you will have all three mysteries ready in the following rounds as well.



Team Name: No Chakra For You

- Why do I like this team: Because it allowed me to beat opponents way stronger and faster than me, getting even into top4 Space-Time with just 1.2M BP.
- Why is this team good: Because it can turn the tide of the fight in your favour merely denying chakra to your enemy. On top of that it has a fair amount of damage.
- Which game modes it's useful: I found it effective specially in matsuri, ranked arena and space-time.


- Strategy behind this team:
The point of this team is denying chakra to your opponent and increasing their chakra cost. The enemy can't cast mysteries until your Orochimaru uses his passive. Kisame will absorb the enemy's team chakra before that with his chase. You could use any combo summon to ensure Kisame's combo activation. Use Kisame's mystery to increase enemy's p1 chakra cost by 20 for two rounds. When you advance to round 2 Obito will trigger passive damage which will amount to enough combo for Kisame to steal enemy's chakra again. You can then proceed to destroy enemy's p1 since once it's out of the board the fight is basically over.



Team Name: Combo of Doom

- Why do I like this team: Because it's very effective and versatile.
- Why is this team good: Because it deals a great amount of damage before the fight even begins, such damage will also scale a lot in further rounds, stacked p1 mystery reset and the team itself has good survivability and a wide variety of debuffs.
- Which game modes it's useful: That's the best part of this team, you could use it practically everywhere. It's fantastic to easily get first place in nature training, awesome to finish fights fast in sage world battlefield and training grounds, deadly to wipe enemy team in ranked arena, a pain to deal with in bonds... you name it! Just build it and enjoy.
- Strategy behind the team: It's important to place Orochimaru in p2, otherwise you could find other players with another Orochimaru in ahead positions and if they'd combo yours it'd ruin the whole strategy. Since Jiraiya, Orochimaru and Shisui have aoe combo which will be double thanks to Jiraiya's passive, they'll inflict great damage to the enemy's lineup with a bunch of debuffs too. If the enemy team is still alive, their units would have dropped to ~50% HP anyway before they even get to move. Then they have yet to endure Shisui's mystery which will launch right after that combo. The outcome as you can imagine, it's devastating.




This post was last edited by Perfect_Cell on 2022-07-07 03:09:41.
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