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[ Suggestions ] Ways to Prevent and Eliminate Toxic Culture

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  • Registered: 2017-07-24
  • Topics: 2
  • Posts: 11
On 2021-04-26 11:56:26Show All PostsDescending Order
1# Go To

I've been playing Naruto Online since 2017. Started out as a F2P player and ultimately ended up spending about $10-20 a month getting the platinum monthly card just to remain fairly competitive with the P2W players. For the most part, the experience I had in-game was great.

But after a while, I noticed little things that chipped away at my fun gaming experience over time.

In Arena, I've had players curse me out for "ruining the game" because I acquired rare or breakthrough ninjas and used them in my lineup. Considering the fact I've saved up coupons for months to get to where I am now, players will disregard that context. I don't often come across the same players who curse me out, but I come across different players who say the same thing. Then I realized, "What's the point in having Battle chat enabled during Arena?" Temporarily disable Battle chat in Arena mode and spare the needless drama.

Sage World Battlefields is one of my favorite PVP modes in the game. But more than ever, there's a greater power disparity between F2P and P2W players. It's easy to have a player with 1-2 million battle power wipe the floor except for the Sage World Arena event where there's a more even playing field. Tonight, I essentially had a mental breakdown over someone who's been tailing me for months in that mode. They win because the battle power disparity is about 800,000+ between us. I admittedly told them to eff off in Battle chat out of frustration. Then they called me out on a Discord server we both belong to. And I went off.

We need to reform Sage World Battlefields. This could be done in several ways. To prevent griefing, Oasis should look at reducing the amount of times the same player attacks the same opponent. Or if a limit can't be imposed, there should be a way to eliminate increasing the rage level after the same player attacks x amount of times. Or Sage World could be broken off into different modes based on a battle power range. For example, newbies with BP of 50,000-100,000 could have their own event while veterans with 600,000-1,000,000 could have their own. There are many ways to combat this effectively.

Those are just a few ideas. I'm strongly considering leaving the game, but it would be nice to see some progress on this front nonetheless.

  • Registered: 2017-07-24
  • Topics: 2
  • Posts: 11
On 2021-04-27 12:03:29Show All Posts
4#

Hey Tyler,

Thank you for getting back to me.


I did report this person previously, but I didn't this time because the misconduct happened on a Discord server that's not operated by Naruto Online staff. With this particular individual, they've stalked me on PVP modes and attacked me repeatedly every time the opportunity was made available to them. Their line to me has always been, "Those are PVP modes, get over it," but it's hard to "get over" mechanics where they constantly have an unfair advantage. That's one of the reasons I proposed changes to Sage World Battlefields.


Minimizing the message board is a good suggestion. It's just that I see those comments sometimes and don't really see the point in having the Battle tab enabled when it's more likely than not those people don't play on the same server. It's just an opportunity for players to mouth off at each other.


A flowing bracket would definitely work. The only reason I didn't suggest it is that it could be a tricky thing to implement unless you have an established algorithm for detecting when players qualify for those brackets. I'd love to work with you on honing this suggestion further.


I will be taking a break from the game until I can see some of these suggestions implemented. I've made suggestions to developers before but haven't had much luck having any sort of dialogue. We'll see.

  • Registered: 2017-07-24
  • Topics: 2
  • Posts: 11
On 2021-04-28 01:17:51Show All Posts
6#
  • S971DrObitology On 2021-04-27 18:43:04
  • There's no hope. Get it through your head. You really think you're the 1st person to voice this out here? Years ago, somebody must've said the same thing. Just shut up and play or leave. You will not be miss^^

I'm not holding my breath.

  • Registered: 2017-07-24
  • Topics: 2
  • Posts: 11
On 2021-04-28 06:31:10Show All Posts
8#
Note: Sorry,the post does not exist or has been deleted

Gladly.


FYI - If you read my first post, I pretty much admitted to losing my cool and shouldn't have done that.


The user HisakoKuroko harassed me for several months in-game in every PVP mode and less so in Convoy & Plunder. I personally and civilly asked her to stop. She cursed me out. I reported her to Oasis in the Misbehavior Thread, took screenshots, and left it at that.


About three months ago, the harassment continued. Hisako camped me in Sage World and followed me throughout the map. Before I had the rare ninjas and full breakthroughs, I was raged out. Out of frustration, I cursed at her. At the time, she told me, "It's PVP. Deal with it." She would follow me throughout Training Grounds as well, but I didn't have as much of a problem with it because players aren't thrown out of the event if they lose x amount of times in a row.


About a week or so ago, I said something in group chat like, "I'm glad Hisako is attacking me less," and I was harassed by several members in group chat and private message for bringing it up. I told people to chill out.


After Hisako attacked me five times in a row in Sage on Sunday, I told her privately to eff off and meant that to remain private. Then she tagged me on Discord with the screenshot and harassed me. She wouldn't stop. No one stepped in. I lost my cool and left the Discord server belonging to a group I had a lot of fun times with otherwise.


Again, I shouldn't have written what I wrote, but it was out of frustration for months of stalking and harassment by a single player, which was way, way over the line.

  • Registered: 2017-07-24
  • Topics: 2
  • Posts: 11
On 2021-04-28 07:58:07Show All Posts
14#

Thank you, Tyler.

  • Registered: 2017-07-24
  • Topics: 2
  • Posts: 11
On 2021-04-28 16:38:46Show All Posts
17#

When I write suggestions, I don't expect changes to come. I put them up just to say I have and go on the record.


One of the reasons I'm at peace with stepping back from this game is the fact that there's no direct communication or recognition from developers. You will have staff say, "I'll forward these suggestions to the developers." Do we know that they sent our suggestions over? No. We kinda take them at their word. Do we know the developers received them and are incorporating those suggestions into a new version of the game? No, because we don't have that direct engagement.


I'm going to go out on a limb here and say the developers see the suggestions but don't act on them because they know players will not leave en masse. Naruto Online is addictive. They built the game to be addictive. Players will complain, players will come and go, but there are little financial motive for them to make these improvements because they don't have the financial incentive to. The status quo works for them.


But at some point, the Naruto Online gaming experience becomes a grind and the euphoria you may get from getting rare ninjas or achieving full breakthroughs or increasing your stats is short-lived. There will always be those players who will invest more than you in microtransactions to gain the upper edge. The developers want you to be angry, give in and pay to compete. That's their big revenue driver. But for players like me, it *s to see the same players over and over again, experience the same results over and over again, and have that happen on a daily basis with no consequence or diminishing effect whatsoever.


After playing this game for four years and always feeling like I'm several steps behind, of course the aggravation got to me. Of course it did. And when I lost my cool, I had to ask myself, "Is it really worth it?" I'll be a few thousand ingots that no developer is going to write me and say, "We hear you. We get it. We're going to fix this." I'd be shocked. Then again, I probably spent $200-300 on this game, sadly. Speaking directly to the developers should be a perk, right?

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