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  • Registered: 2020-09-17
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On 2020-09-17 21:59:48Show this Author OnlyDescending Order
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Can something please be done about the "matching" that occurs in this game?


and im not talking about the fact that players with sub 300k power lose 15 points for getting beat by staff members with 1.5 mil in bonds but only gain 2 points for beating 2 600k players


im not talking about f2p and new accounts being put up against jin, kagari,liz,loco in matsuri.


All of which are valid suggestions, which have already been made and ofcourse ignored, gotta keep the walking wallets happy, that makes sense.


I am talking about in arena training mode, there are over 1500 servers, even with a lot of them being dead there are still plenty of people online at any one point in time, if 2 people in arena face each other 2-3 times they should stop being matched for a set length of time. Training is the one area in the game we get to try new characters and teams with no risk, but it is made much more difficult than it needs to be because according to the current "matching" algorithm you have in place there are only 2 people online at any given time, today I logged in early morning got the remaining suigetsu frags I needed, tried to try him out in arena, got matched against someone who retreated ( fair enough they were s15*, and using 2 star team 7 ninjas) but they are the only person I got matched against over and over and over again.


Now, I have done some real world stuff, came back to the game 5 hours later and guess what? according to the algorithm still the only 2 people online are me and a person who has no interest in training against me. This is not a one off, this is a daily occurrence, can you set a limit to the number of times 2 people can be matched against each other in training, for example if they get matched 3 times then they should not be matched again for the next 12 hours or so. You could make it more complicated than that and have a system that takes into consideration the number of times people have retreated against each other, but just a simple 3 matches then a break from each other would be easy to implement and would make the last remaining fun part of the game much much better. Thank you

  • Registered: 2017-07-24
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On 2020-09-17 23:54:25Show this Author Only
2#

Hello,
Unfortunately, it is unlikely that this level of reworking will be done to this system of the game, as this would require a considerable expenditure of man hours and resources and would be expensive to implement. I can, however, provide you with a few workarounds to the system to make your gameplay better.

1) If you are constantly coming up against a player that is retreating and are tired of them retreating and just want them gone...retreat first. Chances are good that they are trying to finish missions and aren't having luck. If you retreat and give them wins, they will go away.

2) Change your team. Training arena matches based upon the same point system you see in Zenith. Each ninja has a point value assigned to it. When you click "training battle" in arena, it will attempt to match you to someone with an identical team in terms of points. If someone is found, you will get an instant match. If not, matching will take longer. If you are finding an instant match, and dislike who you are matching with, change your team so you have a different point value.

3) Change the length of your queue time. Similar to above, if you find yourself matching someone you dislike often, refresh your queue often so you do not match against that person.

Unfortunately, Arena is a dynamic player versus player environment, so no one can fully control the setting. This means that sometimes we will come across scenarios that are not fully to our liking, and there is just nothing we can do about that. No system is perfect, and no amount of rewriting the system will ever fully address that. Even with the proposed system there will always be flaws. For example, players that want to fight their friends might complain about being locked out of fighting their friends for 12 hours in the proposed system, etc.

I hope these suggestions help, please feel free to post again if you have any questions or any more suggestions!

  • Registered: 2017-07-24
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On 2020-09-18 15:28:38Show this Author Only
3#

2) Change your team. Training arena matches based upon the same point system you see in Zenith. Each ninja has a point value assigned to it. When you click "training battle" in arena, it will attempt to match you to someone with an identical team in terms of points. If someone is found, you will get an instant match. If not, matching will take longer. If you are finding an instant match, and dislike who you are matching with, change your team so you have a different point value.

This isnt right...

For faster Daily arena missions i doing it with ninjas like Naruto, Sakura, Sasuke, (or Naruto, Sakura, Sasuke 5* have same points like Kakuzu grudge + Konan taisho + Itachi edo). And every day i have problems with finishing it... matching vs Kakuzu, Kushina, Sasuke rinne, Kakashi summer teams etc... and its no long queue, sometimes instantly joining vs that teams...

When i watching on their server number its s10-s1100 only few times for last 3 months i was joined from s1100+ player

  • Registered: 2017-07-24
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On 2020-09-18 20:05:42Show this Author Only
4#
  • Langi On 2020-09-18 15:28:38
  • 2) Change your team. Training arena matches based upon the same point system you see in Zenith. Each ninja has a point value assigned to it. When you click "training battle" in arena, it will attempt to match you to someone with an identical team in terms of points. If someone is found, you will get an instant match. If not, matching will take longer. If you are finding an instant match, and dislike who you are matching with, change your team so you have a different point value.

    This isnt right...

    For faster Daily arena missions i doing it with ninjas like Naruto, Sakura, Sasuke, (or Naruto, Sakura, Sasuke 5* have same points like Kakuzu grudge + Konan taisho + Itachi edo). And every day i have problems with finishing it... matching vs Kakuzu, Kushina, Sasuke rinne, Kakashi summer teams etc... and its no long queue, sometimes instantly joining vs that teams...

    When i watching on their server number its s10-s1100 only few times for last 3 months i was joined from s1100+ player

Have you changed different types of teams to attempt this? I've noticed this when I wanted to farm moon coins by using awful ninjas (for example: shino GNW, konohamaru, akatsuchi), etc.) and whenever i use those ninjas I match with those similar to those ninjas. The matching is on average of course since I get matches with meta teams from time to time but that depends if I do it at off peak time.

  • Registered: 2020-09-19
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On 2020-09-19 04:46:56Show this Author Only
5#

"training arena matches based upon the same point system you see in Zenith. Each ninja has a point value assigned to it. When you click "training battle" in arena, it will attempt to match you to someone with an identical team in terms of points. If someone is found, you will get an instant match. If not, matching will take longer. If you are finding an instant match, and dislike who you are matching with, change your team so you have a different point value."


I know you are a mod, and even oasis themselves arent actual developers so this isnt on you, but I have a few issues with your statements.


1: that is not my experience at all, I too have farmed moon scrolls fairly recently, and I have come up against meta teams, mods, and the richest of the rich just as often when using my basically forgotten character- sound 4, konoha 9, pains etc


2: even if that is true, that is still a bad way to handle it, that means if someone gets lucky or if someone spends time saving coupons to go for a rare character they like the current algorithm lumps them in with whales just for being in possession of an event character? levels are equalized in arena but outside stats still matters because you know someone who was able to buy and 4 star shisui susano is going to have enough init to render any player who won shisui in wheel useless. It means that "training" is still not viable as a means of training because someone who won or saved enough coupons just to recruit a character still going to be obliterated by a whale who was able to drop enough coupons/ingots to get them, maybe 4 star them and the inevitable power items that come with it . I do not know if your post implies that star level is taken into account, but I can assure you that my 3 star ronin team is not on equal footing to the 4 star madara jinchu, 4 star kimi halloween, cancer tsunade teams I face ad nauseum. If the algorithm was correct then the person in this game that I am most suited to face in arena is Shadoo with over 1 ml bp, I have less than 300k, and yet I have been matched with him/her(?) over 3 dozen times this week alone


3: "as this would require a considerable expenditure of man hours and resources and would be expensive to implement"

this is not true, I will concede that man hours could potentially be true purely because of implementing and then testing. But considerable expenditure of resources? absolutely not, a small team of competent programmers could add in some basic rules, like the one i suggested as example, into a flash based game easily. I know that oasis dont actually create anything, they just copy china's content and drastically hike the prices, but since these basic arguments for the code could be added by most computer related university graduates, saying it would be expensive is not the case


4: "For example, players that want to fight their friends might complain about being locked out of fighting their friends for 12 hours in the proposed system"

this doesnt make sense for numerous reasons

-because the current system doesnt allow you match with friends

- if you do match with friends the chances of that are atomically small, the chances of matching a friend 3 times in one day are less likely than me becoming CEO of oasis

-The smart money would say 2 players who want to play together are in the same server, so there is a very simply solution to this potential complaint, fight each other outside of arena, there are both challenges and fair challenges that we can issue


Also, with all due respect "change your team" isnt applicable here, my complaint was that the one area of the game that should enable us to test teams without risk of losing anything cant actually be used for training, telling me to change team is akin to admitting I am right and you cannot train there despite the name because your choices are use irrelevant ninjas you have no reason or desire to be training/team testing with or try to beat much faster much richer people with stronger versions of some of the characters.


I am bad with words I know, so just to be clear, I know this is not something in your power so nothing against you and you probably will have a script to go off given how strict the censorship is in these forums, but none of what you said actually applies to my suggestions, I ofcourse have no power here, but the suggestion remains valid, a simple tweak to the training arena matching algorithm would be an easy enough implementation and would allow us to use training arena to train





This post was last edited by Forgotmypasswor on 2020-09-19 05:28:18.
  • Registered: 2017-07-24
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On 2020-09-19 08:03:56Show this Author Only
6#

>>>1: that is not my experience at all, I too have farmed moon scrolls fairly recently, and I have come up against meta teams, mods, and the richest of the rich just as >>>often when using my basically forgotten character- sound 4, konoha 9, pains etc
It's possible you're coming up against these teams after the gating process has run through enough time to relegate you to the "match against any team" process, since it couldn't match you to a relevant opponent.

>>> - if you do match with friends the chances of that are atomically small, the chances of matching a friend 3 times in one day are less likely than me becoming CEO >>> of oasis

And I know plenty of people that don't like doing arena, so they match with their friends to finish arena missions. And they can do so reliably and quickly all day long using the rules I described above. They have no issues whatsoever doing so. They do so far more than three times, and none of them are CEO. They can so dozens of times, and can quickly complete all of their arena missions and even their first time arena mission designations for moon coins. Perhaps you didn't read what I outlined clearly enough and missed a step?

>>> 2: even if that is true, that is still a bad way to handle it, that means if someone gets lucky or if someone spends time saving coupons to go for a rare character they >>>like the current algorithm lumps them in with whales just for being in possession of an event character?
It actually isn't about being an event character. I personally like to use New Year Hashirama in arena because I find him quite fun, but I find myself matched against Team 7s quite frequently, as his point value is quite low, much to my chagrin, as I often find myself obligated to give such new players free wins. NY Hashirama is valued fairly low in terms of total points, despite being an event ninja. Event ninja status is not the determiner of point value.

>>> levels are equalized in arena but outside stats still matters because you know someone who was able to buy and 4 star shisui susano is going to have enough init to render any player who won shisui in wheel useless. It means that "training" is still not viable as a means of training because someone who won or saved enough coupons just to recruit a character still going to be obliterated by a whale who was able to drop enough coupons/ingots to get them, maybe 4 star them and the inevitable power items that come with it . I do not know if your post implies that star level is taken into account, but I can assure you that my 3 star ronin team is not on equal footing to the 4 star madara jinchu, 4 star kimi halloween, cancer tsunade teams I face ad nauseum.

Strategy and cleverness is also important in arena. Again, personally, With my random collection of non-meta ninjas I've yet to face a tsunade/ten-tails madara "meta" team I can't beat. I understand that you're feeling discouraged about this, but a full rewrite on this system is not something that is going to happen. Graduate teams of computer scientists do not grow on trees. And, again, and system you are proposing will be just as full of flaws and holes that others will hate as the system you hate now.


>>> I am bad with words I know, so just to be clear, I know this is not something in your power so nothing against you and you probably will have a script to go off given >>>how strict the censorship is in these forums, but none of what you said actually applies to my suggestions, I ofcourse have no power here, but the suggestion
>>> remains valid, a simple tweak to the training arena matching algorithm would be an easy enough implementation and would allow us to use training arena to train
As it is now, the training arena exists to practice using lineups, and it does just that. It is not perfect for that, but no system is. Ultimately, I *can* submit the suggestion you're proposing, but because of the large cost inherent to the proposal in both man hours and resources, I can't promise you'll see a return. Also, since you're the only person advocating this system, and it has no other support, it's not likely it will get much momentum. It's far more likely that others will dislike your new system than that others will dislike the current system, if that makes sense. At present, I can mostly just suggest "changes" and "improvements" to the current arena system, something all players definitely want, but there doesn't seem to be much interest in your current, proposed system.




This post was last edited by Tachibana Saeko on 2020-09-19 08:24:07.
  • Registered: 2017-07-24
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On 2020-09-20 00:00:38Show this Author Only
7#

Strategy and cleverness are not important in arena, or rather, they amount for the absolute lowest % of what matters in it. That can break a tie between two reasonably close teams which is an extremely low % of all encounters.

Making reasonable changes to pvp would take less than an hour to start by giving lower power score players protection from higher score ones (not 100% of the time but simply tiered. In the first 60 seconds you can not be matched with a score different by over 10%, then you can go to 20% before 90, and finally you can match free for all).

I would also suggest and speculate the reason such an idea does not have more momentum is that the other players who want it we run off long ago because they got fed up with being beaten up at literally every turn trying to get them to spend more money. Over a million people tried the game to some extent, we certainly don't have that many playing now.

  • Registered: 2017-07-24
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On 2020-09-20 01:58:35Show this Author Only
8#
  • Tachibana Saeko On 2020-09-19 08:03:56

  • >>>1: that is not my experience at all, I too have farmed moon scrolls fairly recently, and I have come up against meta teams, mods, and the richest of the rich just as >>>often when using my basically forgotten character- sound 4, konoha 9, pains etc
    It's possible you're coming up against these teams after the gating process has run through enough time to relegate you to the "match against any team" process, since it couldn't match you to a relevant opponent.

    >>> - if you do match with friends the chances of that are atomically small, the chances of matching a friend 3 times in one day are less likely than me becoming CEO >>> of oasis

    And I know plenty of people that don't like doing arena, so they match with their friends to finish arena missions. And they can do so reliably and quickly all day long using the rules I described above. They have no issues whatsoever doing so. They do so far more than three times, and none of them are CEO. They can so dozens of times, and can quickly complete all of their arena missions and even their first time arena mission designations for moon coins. Perhaps you didn't read what I outlined clearly enough and missed a step?

    >>> 2: even if that is true, that is still a bad way to handle it, that means if someone gets lucky or if someone spends time saving coupons to go for a rare character they >>>like the current algorithm lumps them in with whales just for being in possession of an event character?
    It actually isn't about being an event character. I personally like to use New Year Hashirama in arena because I find him quite fun, but I find myself matched against Team 7s quite frequently, as his point value is quite low, much to my chagrin, as I often find myself obligated to give such new players free wins. NY Hashirama is valued fairly low in terms of total points, despite being an event ninja. Event ninja status is not the determiner of point value.

    >>> levels are equalized in arena but outside stats still matters because you know someone who was able to buy and 4 star shisui susano is going to have enough init to render any player who won shisui in wheel useless. It means that "training" is still not viable as a means of training because someone who won or saved enough coupons just to recruit a character still going to be obliterated by a whale who was able to drop enough coupons/ingots to get them, maybe 4 star them and the inevitable power items that come with it . I do not know if your post implies that star level is taken into account, but I can assure you that my 3 star ronin team is not on equal footing to the 4 star madara jinchu, 4 star kimi halloween, cancer tsunade teams I face ad nauseum.

    Strategy and cleverness is also important in arena. Again, personally, With my random collection of non-meta ninjas I've yet to face a tsunade/ten-tails madara "meta" team I can't beat. I understand that you're feeling discouraged about this, but a full rewrite on this system is not something that is going to happen. Graduate teams of computer scientists do not grow on trees. And, again, and system you are proposing will be just as full of flaws and holes that others will hate as the system you hate now.


    >>> I am bad with words I know, so just to be clear, I know this is not something in your power so nothing against you and you probably will have a script to go off given >>>how strict the censorship is in these forums, but none of what you said actually applies to my suggestions, I ofcourse have no power here, but the suggestion
    >>> remains valid, a simple tweak to the training arena matching algorithm would be an easy enough implementation and would allow us to use training arena to train
    As it is now, the training arena exists to practice using lineups, and it does just that. It is not perfect for that, but no system is. Ultimately, I *can* submit the suggestion you're proposing, but because of the large cost inherent to the proposal in both man hours and resources, I can't promise you'll see a return. Also, since you're the only person advocating this system, and it has no other support, it's not likely it will get much momentum. It's far more likely that others will dislike your new system than that others will dislike the current system, if that makes sense. At present, I can mostly just suggest "changes" and "improvements" to the current arena system, something all players definitely want, but there doesn't seem to be much interest in your current, proposed system.

How Are We Supposed To Know The Total "Ninja's Point Value" Of Said Ninja That Is (As Such)..If We Don't Even Have Any Scale To Go Off On To Know (Or Even Estimate As Such That Is) Which Ninja's Are Rated As "Relatively" Low In Point Value (That Is) As Such..When They Aren't (Even) Publicly Offered To Us As Such..So, That We Don't Go Up Against (Any Unnecessary) "Top Tier" P2W Players In Arena As Such..? Which In Turn Should Also Be Applied To This Arena's "Training" Mode As Well (As Such) And I Get What You Mean By Your Statement Of Having "Strategy And Cleverness" In Battle Whenever You're In This Mode As Such Because Doesn't That Involve "Outsmarting Out Your Opponent" At Their Own Game That Is (As Such) Which Is Also Aided By How High Your "Initiative" Is That You "Currently" Have (At That Time) As Such And Is Also "Somewhat" Influenced By Your Equipment Stats As Such Like (Ninja's Stars, Eight Gates, Etc) But, You Did Not (Also In Addition To Said "Claim" As Such) Describe What "Team" You've Decided To Use (In Arena That Is As Such) That Includes "New Year's Hashirama" Also As A Unit As Such And I Can Confirm As A F2P Player (Myself) And From Others As Well That I Don't Think That The "Majority" Of F2P Players (That Are Currently Playing This Game As Of Now That Is As Such) Have Ninja's Like New Year's Hashirama, Kimimaro (Halloween) Or Kushina (Red Hot Habanero) I'm Just Saying Here As Such Some May Have "Said Ninja" (In Question That Is As Such) But, It's Not The Majority (That's In Question Here As Such) I Can Firmly Claim As Such (From The Time That I Was Regularly Playing Said Game As Such) And We're Not Asking You To Rewrite The Whole System That's In Place Here As Such..We're Just Saying That To Tell Your "Programming Staff" (That Are Currently Available To Do So That Is As Such) To Add These Rules That Are Given To You Here To The Current System That's In Place Here To Allow Players To Have A Fair Fight Against Their Opponents (As Such)..Who Shouldn't Be Against A P2W Player If They're A F2P Player (To Keep Things Fair As Such) But, At Least It's A Start..Right..? And (My Last Question To You Is) What Do You Define These "Improvements" As Such..If They're Not "Game Related Issues" Like These That Is As Such..?




This post was last edited by Esponix on 2020-09-20 02:07:25.
  • Registered: 2017-07-24
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On 2020-09-20 15:50:41Show this Author Only
9#

If you are having trouble passing arena mission, try saying that in battle chat and ask for a win. Most people will give you a win if you ask. I often just retreat if I see someone with a kankuro or zabuza in their team, since those are usually only ever used in teams for mission. When the win 15 arena battles event is running, don't try to get it all done on the first day. I usually try to get 3 wins a day when that event is happening, and after every time I win, I will usually retreat and give the next person I match with a win right after. Sometimes, when that event is happening, I will just make a cat team and constantly retreat every fight until I can't get a match in 10 seconds or so.


Arena is a very poor place to test out new teams (so many retreat or just run auto), much better to do "even fight" with a friend on your server. But, if you are just testing a team in arena, when the fight is basically decided, then retreat.

  • Registered: 2017-07-24
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On 2020-09-21 00:57:34Show this Author Only
10#
  • Picklejuicy On 2020-09-20 15:50:41
  • If you are having trouble passing arena mission, try saying that in battle chat and ask for a win. Most people will give you a win if you ask. I often just retreat if I see someone with a kankuro or zabuza in their team, since those are usually only ever used in teams for mission. When the win 15 arena battles event is running, don't try to get it all done on the first day. I usually try to get 3 wins a day when that event is happening, and after every time I win, I will usually retreat and give the next person I match with a win right after. Sometimes, when that event is happening, I will just make a cat team and constantly retreat every fight until I can't get a match in 10 seconds or so.


    Arena is a very poor place to test out new teams (so many retreat or just run auto), much better to do "even fight" with a friend on your server. But, if you are just testing a team in arena, when the fight is basically decided, then retreat.

Yeah, I'll Take Your Idea Into Consideration Whenever I Return To Arena That Is As Such

  • Registered: 2020-09-21
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On 2020-09-21 07:26:11Show this Author Only
11#

wow, so this is a complete mess, to no ones suprise.


You have said its based on a point system, yet you yourself are unable to explain how the points assigned to characters are calculated, and you yourself acknowledged that it makes no sense because a relatively rare, immune ninja with immunity suppression skills frequently puts you up against players using the most basic team in the game. the current system matches admin level initiative and at least 1 event only, pretty strong ninja against one of the weakest lineups possible and you dont think thats *?


"And I know plenty of people that don't like doing arena, so they match with their friends to finish arena missions. And they can do so reliably and quickly all day long using the rules I described above. They have no issues whatsoever doing so. They do so far more than three times, and none of them are CEO. They can so dozens of times, and can quickly complete all of their arena missions and even their first time arena mission designations for moon coins. Perhaps you didn't read what I outlined clearly enough and missed a step?"



are these mod friends with special privileges?, my main is the exact same age as yours and I have never heard of this before, I have played in servers with moderators, have been senior and anbu ranks in moderators groups , aswell I have played in servers with people who use to be the voice of reason in these forums - Garv, IamScrub,Scarlettblue, my current main account is in a server with some of the biggest names in my cluster, the type of guys who know every other player around because they all keep in touch with discord , they know the other players so well that they know when kagari/annie/aika/loco are in swb and when their "pilots" are running their accounts and I can honestly tell you in all my years here I have not once heard of people being able to deliberately match with people in arena


"Strategy and cleverness is also important in arena. Again, personally, With my random collection of non-meta ninjas I've yet to face a tsunade/ten-tails madara "meta" team I can't beat. I understand that you're feeling discouraged about this, but a full rewrite on this system is not something that is going to happen. Graduate teams of computer scientists do not grow on trees. And, again, and system you are proposing will be just as full of flaws and holes that others will hate as the system you hate now."


Its hard to respond to this without being rude, but this is pure, 100% claptrap , strategy and cleverness do not exist in naruto online, matches boil down to either who has spent the most money stacking pos1 or who has higher init ( depending on whether the match takes place in arena or elsewhere). If strategy and cleverness existed in this game in any capacity whatsoever then we would not have every single user and their dog using kushi, because init and pos 1 strength are the only factors that matter. tsunade cancer being the only character that is the exception to this rule, but she is only accessible to the 0.1%. if strategy and cleverness were here in any way shape or form, then we would see all kinds of teams, different players utilizing the hundreds of characters we have to create teams that suit their playstyle, their stats, their strategy, but that has never been the case, it has always been the herd rushing to meta, because thinking/timing/planning/strategizing are literally not components of this game


It is fine that you dont want pose the suggestion, I knew you wouldnt, , you are here for coupons, but theres no need to lie about stuff,

-strategy and cleverness are not factors in this game

-I didnt once say to overhaul the system, you could keep the incoherent point system, its a flash based game, anyone with any computer related degree hell even people with national diplomas could incorporate rules into the existing system

-it would not be expensive to implement,

-there are thousands of computer graduates every year, many of whom end up in places like macdonalds and would leap at a chance to get some industry experience. you are factually true they dont "grow on trees" but there are so many of them eager for work, and more than willing to negotiate on prices and contracts to beat out other struggling graduates that figuratively you could say they grow on trees.

-you are a mod, you saying you have not faced a ten tails madara team you cant beat is worthless, the players of the game dont get free coupons, we dont have unreasonably high power and init levels, ofcourse you can beat them, they may be rich enough to buy madara, but you get a huge sum of coupons every single month aswell as inside knowledge into upcoming events to be able to maximise your power level. An admin account being able to beat players is not an argument that your system is good. That would be like beating a dark souls game with a god mode cheat on and saying that means its so easy that everyone can do it, the 2 things are not even remotely equal, you and I are playing the same game, but me being a regular consumer and you being staff mean they are 2 drastically different experiences


I am not discouraged, just pointing out some blatant short comings in a system that evidently a mod cant explain and by giving your hashirama comment you proved me right that is is unfair, unbalanced and just sheer old *., As I said numerous times, it is the last area of this game that provides any fun and any game play, and i suggested a few tweaks to keep it as the last remaining good thing we have. You to deflect my mere suggestion by saying that nobody supports it, even though you know * well we are in a forum where 1:we are not allowed to express opinion 2: everyone knows you dont care so they dont venture to this subforum unless they have an issue personally to deal with 3: even if there was traffic in this subforum and even if they agreed with me they still would not voice up because what would happen if they supported change? you or another mod would delete their comment, delete the thread and send insulting, sometimes threatening dm's




This post was last edited by yud on 2020-09-21 07:32:09.
  • Registered: 2017-07-24
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On 2020-09-21 21:32:48Show this Author Only
12#

Hello, if any mod has sent you threatening or insulting DMs, please provide me with screenshots of such, and I will take care of it. As for your statement that mods have "privileges", which you also stated extends to knowing events ahead of time, this is simply false. Mods have no special privileges, we are just assisting with things such as passing this suggestion along to the devs (which is something that has already been done), so they can decide if this is something they will incorporate. I am going to close this thread, because it has strayed from your suggestion, and has instead resulted in you trying to pick apart the statement that TachibanaSaeko made. As for the "points" system for arena, I would suggest trying some things out, try out different characters with relatively different coupon costs, see if you have a different experience. This of course would not be helpful if there is little to nobody in training arena.

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