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[ Videos ] Blitz Chojuro Is Back! - Skillbreakthrough Chojuro

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  • Registered: 2017-07-24
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  • Registered: 2017-07-24
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On 2019-01-09 04:13:21Show this Author Only
2#

And so the dreaded bloodthirsty Chojuroh makes his debut, he looks pretty good!

  • Registered: 2017-07-24
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On 2019-01-09 05:38:07Show this Author Only
3#

Dayummmmmmmmmmmmmmmmmmmmmm his standard breakthrough. O_O

Those Susano Itachi's users' dream of extra standard per kill.

  • Registered: 2018-02-02
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On 2019-01-09 06:28:39Show this Author Only
4#

He becomes a real beast. 10% atk/nin per water character on the field is huge + mystery every round + standard with increased damage + bloodthirsty demon and evasion of standard attacks.





This post was last edited by Scarlettblue on 2019-01-09 06:33:39.
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On 2019-01-09 10:27:45Show this Author Only
5#

why 10% buff per water character when u could use the 8% atk/nin scale for every standard

  • Registered: 2017-07-24
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On 2019-01-09 11:38:10Show this Author Only
6#
  • LADYSEMPOINUS On 2019-01-09 10:27:45
  • why 10% buff per water character when u could use the 8% atk/nin scale for every standard

10 per Water

Let's say the OG Chojuro,

Water, Mei, Chojuro, Ao (2 Clones). 60% + Mei 40% = 100% Tai/Nin

Ps. Excluding chance of Water Enhancement, cos it may or may not land on Chojuro.

Ps 2. Excluding water main clone, to player's preferences.

or

8% for Every Standard

Mei 40% + 8% x2 that may or may not kill a unit? That's barely half of the OG.

Replace Ao with Mangetsu for extra dodge and standard? Still does more than 8% scaling.

I would rather take 10% for certain and quick sweep, rather than waiting for scaling.

What if scenario... VS someone with M5K.

Water units still buff Chojuro, Let's say 5 for Mangetsu team. That's 50% Tai/Nin

BUT... 8% Scaling is not that bad. It gives Chojuro to become more versatile with other situations and mains.




This post was last edited by Broken Screen on 2019-01-09 11:56:44.
  • Registered: 2018-02-02
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On 2019-01-09 17:41:11Show this Author Only
7#
  • LADYSEMPOINUS On 2019-01-09 10:27:45
  • why 10% buff per water character when u could use the 8% atk/nin scale for every standard

Kisame samehada sharks are water characters (i tested it in at kakashi clone together with chojuro).


Mangetsu water main with clone kisame and him: 9 water ninjas on the field round 1 + kisame mystery unavoidable and almost sure 70 chakra round 2. Add in water enhancement (that 75% of the times selects him) and you have a chojuro that lands in round 1 2 repulse standard attack (3 if you are not compelled in using kisame asap) with +130% atk/nin boost + a surely resetted cd mystery round 2 (and if something dies the standards will be more).

In this case there's not even a comparison between the damage you could land before the second attack of round 2 is landed between the two options (in the other case your boost at the first standard is just the 40% from water enhancement) and beware that this option, if your kisame is fast is almost sure that comes in effect (unless you meet an edo hiruzen that kills mangetsu and water main clone, but in this case you will still have 110% boost once you use kisame)


But obviously as polaroid memory said the y passive may be better, for example, if you meet a wind main and if you run him with MB instead of AF (but beware that 80% of the damage chojuro lands comes from ninjutsu, so warrior intent doesn't actually boost him that much).


But in gnw...




This post was last edited by Scarlettblue on 2019-01-09 17:57:25.
  • Registered: 2018-07-10
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On 2019-01-10 04:23:22Show this Author Only
8#

dont know why people write soo long posts like who is going to stay there for 5 mins and read it out

  • Registered: 2017-07-24
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On 2019-01-10 05:10:00Show this Author Only
9#

You are relying on all the water-type ninjas to survive whatever damage is incoming for the chojuros to keep that 10%-for-each buff. Against a triple hiruzen/agk/6p, this is infeasible. The 8% atk/nin scale on standard is as you said that much more versatile and less supporting-cast dependent.

  • Registered: 2017-07-24
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On 2019-01-10 06:59:50Show this Author Only
10#
  • leopheal On 2019-01-10 04:23:22
  • dont know why people write soo long posts like who is going to stay there for 5 mins and read it out

I would read it.


Long posts can, at times, be quite informative and help the conversation greatly, with a lot of information and the sort. If they broke it up, it may seem shorter, but it'd make the page overall longer, and things harder to find as they add up and create more pages. Some people may ignore long posts, but for whoever asked a question and got a long post in return probably have a good chance to understand it as the post explains it (hopefully, and probably) better.


In short, it's much more informative, and has more content.

  • Registered: 2018-02-02
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On 2019-01-10 16:59:59Show this Author Only
11#
  • LADYSEMPOINUS On 2019-01-10 05:10:00
  • You are relying on all the water-type ninjas to survive whatever damage is incoming for the chojuros to keep that 10%-for-each buff. Against a triple hiruzen/agk/6p, this is infeasible. The 8% atk/nin scale on standard is as you said that much more versatile and less supporting-cast dependent.

It's obviously an 1vs1 blitz team. Same behavior as kushimaru blitz or mb madara blitz. If you are faster or if you find the right enemy you annihilate it, otherwise you do close to nothing.

You talked about hiruzen. What does an edo hiruzen blitz team do agaist a faster move 1 itachi susano'o team? Or against a faster move 1 han + itachi full sb shark bomb team? Nothing. The same applies for chojuro. This is how blitz team work, is a all or nothing.


About gnw, you are forgetting something. AGK/edo hiruzen teams may clamorously fail if the manager summons the gnw summon after they put in queue their mysteries and even if doesn't happen it's enough that you go in with two wind mains with multiple shadow clone jutsu. With 21/24 targets on the field for mysteries that hit at most 9 targets what is the chance that you get fully obliterated? And even if this happens then means, at comparable power, that if you are nullified your group mates very likely are free to move and do what they want. Round 2 hiruzen teams do close to nothing while agk teams may be able to if they use dance of impetus, but your mates still had the time to move the previous round to prevent it...




This post was last edited by Scarlettblue on 2019-01-10 17:16:01.
  • Registered: 2017-07-24
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On 2019-01-10 18:46:06Show this Author Only
12#
  • leopheal On 2019-01-10 04:23:22
  • dont know why people write soo long posts like who is going to stay there for 5 mins and read it out

Lots of people would read. Not everyone is as lazy as you dude.

  • Registered: 2017-09-21
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On 2019-01-10 22:15:07Show this Author Only
13#

Back not on eu. In this version of the game skilltrials deleted:DDD

  • Registered: 2017-07-24
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On 2019-01-11 02:46:18Show this Author Only
14#

Nice. When this hits my server, I can break out my Chojoro, Mei, Mangetsu, and water main team again.

  • Registered: 2018-07-10
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On 2019-01-12 05:01:40Show this Author Only
15#
  • darkness000 On 2019-01-10 18:46:06
  • Lots of people would read. Not everyone is as lazy as you dude.

its just that i have better things to do than read

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