Reply
Views: 15758 | Replies: 47
[ Azure Fang ] Might as well make Mei super rare

 [

Copy Link

]

  • Registered: 2017-07-24
  • Topics: 29
  • Posts: 344
On 2017-11-06 15:03:51Show this Author Only
21#

I get 4 rares from 5 kage and 2 are Mei :P

  • Registered: 2017-07-24
  • Topics: 190
  • Posts: 3485
On 2017-11-06 16:07:16Show this Author Only
22#
  • NotSoFairplay On 2017-11-06 14:04:47
  • anyone still drawing in kage ? isnt it obsolete now. all those ninja are barrier meta. roshi,han wreak em.

I'm still drawing in kage .. I really want to get Mei Terumi $_$

  • Registered: 2017-07-24
  • Topics: 190
  • Posts: 3485
On 2017-11-06 16:10:47Show this Author Only
23#

I still remember, my very first banner ninja from Five Kage Treasure is Chojuro .. I got the Assistants first before getting the Kages, Chojuro, then Akatsuchi, Ao, Kurotsuchi, and the other GNW Ninjas, I just got my very first Kage last month, Onoki and this past 3 weeks, darui .. Kazekage Gaara, Mei Terumi, Danzo, Killer Bee, Ay Raikage and Sasuke Susanoo are the ninjas i dont have yet :|

  • Registered: 2017-07-24
  • Topics: 0
  • Posts: 85
On 2017-11-06 20:26:08Show this Author Only
24#

There was a guy on my server who used 800 seals and didn't get mei. When that happened he quit the game after that, but I seen people get mei as their first rare, so rng is really involve in this.

  • Registered: 2017-07-24
  • Topics: 121
  • Posts: 632
On 2017-11-06 20:48:21Show this Author Only
25#

3 super rares in 1 treasure and Mei being considerably worse than Sus Sasuke and Ay is a very bad idea.

  • Registered: 2017-08-15
  • Topics: 25
  • Posts: 65
On 2017-11-06 23:28:19Show this Author Only
26#
  • Waka_Man On 2017-11-06 13:01:48
  • HI there bro! Yeah, i kinda support this theory of yours .. In my server, me and my groupmate observed the "Mei Terumi Appearance" in both Free and Seal Scroll Draws .. Most of our servers Free Draw Mei Terumi was pulled between 22:00 to 22:30 Server Time and it happened almost 4 times or more, and that's including his Mei Terumi and our other 1 member .. While the Seal Scroll consumption was pulled between 02:00 to 02:30 Server Time and it happened 3 times .. But, i dunno, i always pull on this times but i still don't have and i still can't get Mei T_T

conspiracy confirmed

someone need to make a list and post on forum which ninjas can be found more often depending on the given day


  • Registered: 2017-07-24
  • Topics: 68
  • Posts: 2221
  • Moderator
On 2017-11-06 23:39:15Show this Author Only
27#
  • Tridentviper On 2017-11-06 23:28:19
  • conspiracy confirmed

    someone need to make a list and post on forum which ninjas can be found more often depending on the given day


Hi! It is all about chance. I still haven't gotten mifune or kazekage gaara but got mei like 2 times. Every rare ninja has an equal chance of pulling. Kage treasure just has a large pool. Pulling one of the rare ninjas does not guarantee another, every rare pull gives the same chance out of the pool of rares in their respective treasure.


~Jib





This post was last edited by Jiburiru on 2017-11-06 23:40:34.
  • Registered: 2017-07-24
  • Topics: 57
  • Posts: 2535
On 2017-11-07 01:19:30Show this Author Only
28#
  • ScarbucksCoffee On 2017-11-06 13:15:41
  • Slightly off topic, but I have a theory that everyone has a unique designated common in Kage that has a hugely lower pull chance.

    For my groupmate/servermate Dosu up there it's Fu Yamanaka, he's never been able to pull one of those.

    For me, it's Kurotsuchi though.


I think everyone's pulls are predetermined the moment a person makes a character.

On my alt I got Killer Bee 7 Sword as first rare yet the first common was Mabui (only on free pulls as I threw every seal scroll into Edo Treasure (cause its *t and kind of want to try to 3 star as many things as possible from it).

  • Registered: 2017-09-19
  • Topics: 19
  • Posts: 126
On 2017-11-07 01:35:01Show this Author Only
29#

[OFF topic]

Something that have to do with the "predetermined" fact in the game which did happens to me many times, it's the Team Instance item pulls; i noticed whenever i got a new item, it show up in main game screen right behind the pull screen BEFORE i even decide which one to pick and obviously once i pick one it's the one i saw behind the pulls popping up in the background beforehand.

[/OFF topic]

  • Registered: 2017-07-24
  • Topics: 23
  • Posts: 302
On 2017-11-07 01:40:16Show this Author Only
30#
Mei is impossible for me,i get 2x Chojuro,Darui,Onoki,KKGaara,Bee,Mifune and then just give up and move to jinjuriki


  • Registered: 2017-07-24
  • Topics: 29
  • Posts: 2271
On 2017-11-07 03:25:12Show this Author Only
31#
  • Voidium On 2017-11-07 01:35:01
  • [OFF topic]

    Something that have to do with the "predetermined" fact in the game which did happens to me many times, it's the Team Instance item pulls; i noticed whenever i got a new item, it show up in main game screen right behind the pull screen BEFORE i even decide which one to pick and obviously once i pick one it's the one i saw behind the pulls popping up in the background beforehand.

    [/OFF topic]

Yes, TI reward is determined at the moment of TI completion, the flip is fluff. Some say the same applies to survival breakthrough, that the order in which you get the potential reward is already determined and the flip is fluff. Thou this I have no way of proving.

Not that it makes any difference, assuming that the pool is what we see it is and the chances are fair. That is to say the pool of item you don't get have same probability as the pool of item you do get. But there is no way to really prove that beyond collecting HUGE amount of data. Given the variance, I'm talking about tens of thousands of rolls.

  • Registered: 2017-07-24
  • Topics: 29
  • Posts: 2271
On 2017-11-07 03:31:13Show this Author Only
32#
  • RenjiAsuka On 2017-11-07 01:19:30
  • I think everyone's pulls are predetermined the moment a person makes a character.

    On my alt I got Killer Bee 7 Sword as first rare yet the first common was Mabui (only on free pulls as I threw every seal scroll into Edo Treasure (cause its *t and kind of want to try to 3 star as many things as possible from it).

That's extremely unlikely. Because that means generating a character would come with a LOT of baggage.

That said, if there is a random hash per player that is then parsed somehow, then there would be some amount of pre-deterministic nature to it. But given all the different RNG elements, we would be looking at a large number of uniquely different de-hashing method. Mere offsets won't do because then there would be very observable patterns.

So while possible, it is hardly feasible from a programming standpoint. Not that it's extremely difficult, but there just aren't justification for spending hundreds if not more man hour on something like this. Contrary to what you might think, not everyone is out to get you.


On another note, according to the coupon collector's problem, the number of rare you need to get before getting all the rares, on average, is 21.74. Now, it seems that the first 3 or so are guaranteed non-repeats, but even with that it's still 21.26, which hardly makes a difference (since it is the last ones that have the biggest weight. The last two takes, on average, 4 and 8 respectively)

Considering the average of ~60 pull per rare, that puts you at around 1200 pull or so, in other words, the time at which you get the full collection is roughly the time when you get the super rare. So no, missing one or two is not a conspiracy, it's a normality.

  • Registered: 2017-07-24
  • Topics: 57
  • Posts: 2535
On 2017-11-07 10:29:26Show this Author Only
33#
  • PraiseLuka On 2017-11-07 03:31:13
  • That's extremely unlikely. Because that means generating a character would come with a LOT of baggage.

    That said, if there is a random hash per player that is then parsed somehow, then there would be some amount of pre-deterministic nature to it. But given all the different RNG elements, we would be looking at a large number of uniquely different de-hashing method. Mere offsets won't do because then there would be very observable patterns.

    So while possible, it is hardly feasible from a programming standpoint. Not that it's extremely difficult, but there just aren't justification for spending hundreds if not more man hour on something like this. Contrary to what you might think, not everyone is out to get you.


    On another note, according to the coupon collector's problem, the number of rare you need to get before getting all the rares, on average, is 21.74. Now, it seems that the first 3 or so are guaranteed non-repeats, but even with that it's still 21.26, which hardly makes a difference (since it is the last ones that have the biggest weight. The last two takes, on average, 4 and 8 respectively)

    Considering the average of ~60 pull per rare, that puts you at around 1200 pull or so, in other words, the time at which you get the full collection is roughly the time when you get the super rare. So no, missing one or two is not a conspiracy, it's a normality.

Considering the TI rewards are predetermined as well as Survival Trial Rewards it wouldn't that far of a stretch to assume everything in the game is predetermined.


  • Registered: 2017-07-24
  • Topics: 42
  • Posts: 692
On 2017-11-07 11:41:59Show this Author Only
34#
  • PraiseLuka On 2017-11-07 03:31:13
  • That's extremely unlikely. Because that means generating a character would come with a LOT of baggage.

    That said, if there is a random hash per player that is then parsed somehow, then there would be some amount of pre-deterministic nature to it. But given all the different RNG elements, we would be looking at a large number of uniquely different de-hashing method. Mere offsets won't do because then there would be very observable patterns.

    So while possible, it is hardly feasible from a programming standpoint. Not that it's extremely difficult, but there just aren't justification for spending hundreds if not more man hour on something like this. Contrary to what you might think, not everyone is out to get you.


    On another note, according to the coupon collector's problem, the number of rare you need to get before getting all the rares, on average, is 21.74. Now, it seems that the first 3 or so are guaranteed non-repeats, but even with that it's still 21.26, which hardly makes a difference (since it is the last ones that have the biggest weight. The last two takes, on average, 4 and 8 respectively)

    Considering the average of ~60 pull per rare, that puts you at around 1200 pull or so, in other words, the time at which you get the full collection is roughly the time when you get the super rare. So no, missing one or two is not a conspiracy, it's a normality.

The treasure draw system seems to have changed after 3.0 came out for kage treasure. My f2p char was getting nothing but dupes upon dupes before 3.0, without a single copy of gaara/danzo/darui/mei. After 3.0 hit, every time I reached 60 draws without pulling a rng rare, I had a non-dupe. The 2 times I got a dupe, was from getting the rare before 60 scrolls through rng.

The super rares were also changed.. instead of being fixed at every 900 draws, it now enters the rare pool at 1000+ scrolls. The first time I reached 60 draws with no rare after 1k scrolls, I got ay. Pretty sure the next time I reach 60 without a rare would give sasuke. While the first super rare comes later, the second one now comes much sooner.

  • Registered: 2017-07-24
  • Topics: 29
  • Posts: 2271
On 2017-11-07 11:44:07Show this Author Only
35#
  • RenjiAsuka On 2017-11-07 10:29:26
  • Considering the TI rewards are predetermined as well as Survival Trial Rewards it wouldn't that far of a stretch to assume everything in the game is predetermined.


The question is, WHEN it is determined. Fact of the matter is, as far as TI/Survival goes, the reward is probably determined when the "cards" are generated and not when they are flipped. It is STILL randomly generated at the moment of card generation, so it isn't predetermined in the sense that you think they are.

By the same token, treasure draws are probably generated at the time you click the *on and not when the animation slowly plays through. So the game could be somewhat ahead of you.

Still, they are randomly generated at SOME POINT, they are not predetermined at time of character creation.

  • Registered: 2017-07-24
  • Topics: 21
  • Posts: 358
On 2017-11-07 11:55:19Show this Author Only
36#
  • RenjiAsuka On 2017-11-07 10:29:26
  • Considering the TI rewards are predetermined as well as Survival Trial Rewards it wouldn't that far of a stretch to assume everything in the game is predetermined.


true.

  • Registered: 2017-07-24
  • Topics: 13
  • Posts: 491
On 2017-11-07 16:07:37Show this Author Only
37#

I got Mei at 180 I think? But didn't get Darui until like 540 or so, and Gaara at like 600. Everyone had Darui and Gaara long before me on my server it seemed like minus a few. 1 guy hasn't pulled Mei yet and already pulled Susanoo Sasuke. It's all random.

  • Registered: 2017-07-24
  • Topics: 17
  • Posts: 171
On 2017-11-07 21:51:26Show this Author Only
38#

well I just finished getting mei manually last week, I'd rather use coupons than spend my precious seals on kage which have many rares

  • Registered: 2017-07-24
  • Topics: 0
  • Posts: 29
On 2017-11-08 04:06:58Show this Author Only
39#

I think it's random and people are just superstitious. Onoki was the last Kage rare I got, personally.

  • Registered: 2017-08-05
  • Topics: 1
  • Posts: 82
On 2017-11-08 05:09:07Show this Author Only
40#

See this is how I feel aboot gaara and mifune

Reply
Quicky Post
Reply

Log in in order to Post. | Register