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[ PVP ] Solution to Sages world

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  • Registered: 2017-07-24
  • Topics: 6
  • Posts: 11
On 2017-05-29 03:44:35Show this Author OnlyDescending Order
1# Go To
Well what should i say?
Matching ppl who play this game 2 times longer than others is huge nonsense.
They gathered a lot free stuff and farmed also a lot. Its super unfair - but result was as expected.

Actually Sages are one of the bug factors that kill the servers.
This choice is like killing more servers in the same time. (yee faster rate:-) )

Solution 1 - players are already voting - better rewards (but only voting.... we know how it will end)
Solution 2 - improve matching system according to power(like at the most 5-7k difference) (or if the server can open sages itself. leave it as it is)
Solution 3 - dont get bothered by sages - register, enter the sages and after 1st battle - refresh the page (u will save 20mins of ur life)

Actuall right now i have to use third case - i will get small rewards anyway. Coz its not fun as 55k guy to be Matched with Achroma, Griffy Hasahyo etc.

I actually think that Matsuri is more balanced than new Sages.
  • Registered: 2017-07-24
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On 2017-05-29 04:54:39Show this Author Only
2#
#2 wont work for bracket one of each server cluster, there aren't enough 80k+ to have a sage with at most 5-7k difference.
At the same time, for latter servers, the servers that die tend to be due to super ptw making the game unplayable in sage like you said, so quite a few of those are otherwise stranded and need Xserver, therefore....
  • Registered: 2017-07-24
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  • Posts: 85
On 2017-05-29 05:01:18Show this Author Only
3#
power based with 5k difference is easy to code its a matter of will they do it and if theres enuff playerbase to fill a sage with a small power difference like that :P

and higher up theres not many :p so they wud have to do sumthin like 80k or 90k+ all end up together.
  • Registered: 2017-07-24
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On 2017-05-29 05:10:16Show this Author Only
4#
  • misakomomo On 2017-05-29 05:01:18
  • power based with 5k difference is easy to code its a matter of will they do it and if theres enuff playerbase to fill a sage with a small power difference like that :P

    and higher up theres not many :p so they wud have to do sumthin like 80k or 90k+ all end up together.
oh its ok for 80k+ power people to all get thrown into 1 bracket but not if you are in there?

pls say it like you mean it :"I dont care about anybody else just make a bracket where i can crush all people"

people like you is why the community and the tone i this forum is so bad
  • Registered: 2017-07-24
  • Topics: 2
  • Posts: 85
On 2017-05-29 05:21:56Show this Author Only
5#
I was suggestin a way for those players above 80k to get a proper sage.. since i do not have their numbers i threw out an simple idea of addin em together :O

theres ways to make it better but like giving em more rewards.. maybe theres even enuff for a single sage doin 80-85 85-90 etc...

people like you who always instantly go off on people is more of a reason the tone is bad :P

  • Registered: 2017-07-24
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  • Posts: 9
On 2017-05-29 05:58:44Show this Author Only
6#
Reducing the number of max player per field automatically mitigate the power gap between players in the same sage. I Think 12-15 is enough. It will also reduce the lag, in the first 7 mins i can't even click on the ground xD
  • Registered: 2017-07-24
  • Topics: 9
  • Posts: 40
On 2017-05-29 06:05:57Show this Author Only
7#
please guys, this won't work LOL.There's no such thing as giving out your suggestion ,OASIS doesn't care about your ideas. This game is a franchise, it is not created by OASIS.

If OASIS did a franchise, let's say McDonald (a.k.a Naruto Online in this case),
and you,the customers(the players) suggesting to them "Hey can you add jalapeno burger to the menu?and change the oreo ice cream to Durian Ice cream ,Oh yea... could you another M in front of McDonald, coz it looks *y, please, please please".
As the franchised owner(OASIS) they CANNOT add these things even though you are crying out loud ,begging OASIS to add these stuffs.It's not their business, not their baby, not theirs at all.They can't do these requests.:curse:
  • Registered: 2017-07-24
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  • Posts: 10
On 2017-05-29 12:00:28Show this Author Only
8#
BP difference is probably more relevant by % - I think someone 50k BP against 30k BP has far more of an advantage over a 100k against 80k.
  • Registered: 2017-07-24
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On 2017-05-29 12:47:17Show this Author Only
9#
  • On 2017-05-29 12:00:28
  • BP difference is probably more relevant by % - I think someone 50k BP against 30k BP has far more of an advantage over a 100k against 80k.
This is only partially true, because some of the stat cancels out with each other, like atk vs def, nin vs res, crit vs crit etc.
5000 crit vs 3000 crit, for example, might be exactly the same as 2000 crit vs 0 crit (I'm sure I don't know how the actual formula works)
So when all is said and done, 100k vs 80k might be closer to 50k vs 30k than you might think, except both side gets a bigger hp buffer so it won't be a quick crashing battle... maybe..

So chances are, the effect of stat difference is probably no linear to the gap nor the % gap. I would guess something in between but I'm sure I don't know.
  • Registered: 2017-07-24
  • Topics: 29
  • Posts: 2271
On 2017-05-29 12:59:44Show this Author Only
10#
  • misakomomo On 2017-05-29 05:21:56
  • I was suggestin a way for those players above 80k to get a proper sage.. since i do not have their numbers i threw out an simple idea of addin em together :O

    theres ways to make it better but like giving em more rewards.. maybe theres even enuff for a single sage doin 80-85 85-90 etc...

    people like you who always instantly go off on people is more of a reason the tone is bad :P

Since the Xserver stuff is based on same cluster as space time, you can easily check how many active player of what power range there is.

For example, S2-S12 LA have exactly 11 80k+, certainly not enough for a sage. Top player is 110k, so that's quite a bit of a gap. To get say 39 players for a decent sized sage, it would go down to roughly 67k or 68k. And that's assuming all of them sign up, realistically probably 65 or 66k will get drafted if it's top 39.
And given there are 11 80k+, which means quite likely 9 of them show up in sage, they are the most likely to win rewards. And even if they don't chances are some of the dozen or so 70k got them and the high 60s are getting nothing.

Hard bracketing will simply never really work out for group 1 of each server cluster...


On a random note, here is a system that could potentially be "fairish"--make group 1 "top 9 power and all top 3 winners of last sage(9 per field)". Pretty much means that no one is gonna win sage twice in a row except the top 9 power (which are likely to win anyway so whatever).

Amd with the top 9(possibly some of top 15, since top power aren't guaranteed to win so some of the others might) "removed" the power gap we are left to work with is much less.

For example, for my server cluster, the next 39 or so will probably be around 64k to 75k or so(again, some ppl wont sign up), which is still large but much more reasonable. And the gap would only get smaller in the following groups.
  • Registered: 2017-07-24
  • Topics: 0
  • Posts: 6
On 2017-05-29 16:02:56Show this Author Only
11#
The solution is easy.

> Enter sage
> Do 1 fight
> Quit sage
> Wait for the rewards

  • Registered: 2017-07-24
  • Topics: 24
  • Posts: 361
On 2017-05-29 16:23:02Show this Author Only
12#
or another option:enter sage ,leave on auto ,do something else ;P
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