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[ PVP ] Bring back cross sv swb to stop abuse

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  • Registered: 2017-07-24
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  • Posts: 6
On 2017-05-12 23:38:25Show All Posts
2#
cross server swb brings a different set of problems.

TBH, the real problem is * players in your server. Cross server SWB is not the solution to that problem. While it may help your isolated problem a little, it upsets all the other servers with balanced swb. So before you call for something which affects other servers, please consider them too.

However, do note that what you are describing doesn't necessarily rig swb. Killing a player continuously reaps no benefits except maybe knocking a strong player out. This is hard to do considering people blindly clicking everybody and you can leave SWB field for a while to counter being continuously targeted. I would consider letting someone else take your 10 streak run for free to boost their points more like rigging.
  • Registered: 2017-07-24
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  • Posts: 6
On 2017-05-14 00:19:15Show All Posts
18#
  • seiyao On 2017-05-13 22:14:20
  • Having a random respawning point every single time after battle is over seems like a simple workable idea :D


    Also, Watever problem we think that in x-server swb will bring can be solved. If it is about bringing bp into factor it can be solved, if it is about lag it can be solved, all these things is not suppose to be as they make the game better.


    It is their job to develop the game and ours to ask and suggest ideas for it. I am also not limiting to x-server swb or anything at all, just whatever it works to bring this nonsense to an end. SWB is like a * simulator that havent even gotten out of beta.


    I remb that when swb first started there was no random respawning point but they changed it becuz of obvious camping. So now they should continue to improve it better.


    Don't limit our selves in a box guys. This post was last edited by ser***@gmail.com at 2017-5-13 22:39
My question to you is - why solve problems for x-swb when we can solve problems for swb?

if people are 'rigging' swb then shouldn't the solution be to solve that rather than implement x-swb? you seem to have more optimism in Oasis to solve x-swb problems rather than the current swb. But why? Even if problems can be solved, be ready to suffer through 5-6 months with that problem. Remember mood scrolls in the wheel that they announced they'd be bringing it back? It's been months for such a simple implementation and still no word about it.

For cross server swb, it boils down to this when people vote.. Do you trust Oasis to implement a fair matching? And does it benefit your server or you personally.

Regardless of which position you hold you have to respect that people wont have the same answers to to those questions.

Personally, I think matching is highly dubious since its by level first (As in which SWB instance you will be put into for eg. level 90 upper bracket, level 90 lower bracket, level 85-89, level 70-84 etc). From what i understood from their post, Power only determines which faction you go into within that instance. So factions will be equally strong, but we all know nobody cares about winning sage as a faction since the winning faction get such lousy rewards. Your real competition are your teammates in the faction. Its basically Oasis's bad incentive structure which will be the same regardless of cross server or not. Worst still Oasis controls the size of each SWB instance. So expect SWB fields with 100 people and good luck being top 3 in a faction of 30. Less rewards overall. If you want to gauge who will be your competition, a rough way would be to take a look at every 100 interval for time space rank. Its not very appealing. to me at least This post was last edited by sor***@gmail.com at 2017-5-14 00:30
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