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[ Suggestions ] Upgrade Material Synthesis?

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  • Registered: 2017-07-24
  • Topics: 10
  • Posts: 37
On 2016-10-26 02:32:35Show All PostsDescending Order
1# Go To
Just a thought I had after beating Difficult Strong Approaching for the last time this week in regards to the Common materials just stacking up in my inventory as rewards from different events.

It would be a really nice feature to be able to synthesize those low-level materials into something actually useful, rather than having them just sit in the inventory and only be able to sell them for 10 coins each. Even at an exchange rate of 10 to 1, it would let us actually use the rewards from those challenges, and wouldn't cut into the profit made by people buying materials, as it would take a very long time to do, so everyone wanting to spend money would continue to do so.

So something like 10 Common cloth synthesize to 1 Medium cloth, and 10 Medium cloth synthesize to 1 Advanced cloth; and likewise for thread.

Really great way to keep everyone interested in the events, but still cater to the people who no longer benefit from the rewards provided.

Thanks!
  • Registered: 2017-07-24
  • Topics: 10
  • Posts: 37
On 2016-10-26 04:35:14Show All Posts
3#
The best part is it isn't even really a money loss. The people who want to buy the upgrade materials will still do so, and at an exchange rate of 10 to 1, it will take a really long time to even get enough to synthesize ONE higher piece. The 220 Common pieces in my inventory will only get me 2 of the Advanced cloth I need to upgrade my gear further, and I'll still need to buy the extra 18.
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