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[ Lineup ] Infinite Illusion Chase lineup

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  • Registered: 2017-07-24
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On 2021-09-24 05:23:08Show this Author OnlyDescending Order
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hey guys!


Presenting you a great chase-based lineup for Infinite Illusion event.

It can basically be used with any main but Lightning Main might be the best choice for his 10 round lasting anbu tactics buff (and you need it in later rounds when your pos1 becomes insanely strong)

Screenshot_29

You can just leave it on auto but if you want the best results try to use your Lightning Main mystery before anything else

The team is insane because it does like 20 chases a round and your pos1 gets a big damage buff by each chase he does so he becomes really strong.

Make sure you use the 50% more chase damage for your ninja assist card

  • Registered: 2017-07-24
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On 2021-09-25 23:46:05Show this Author Only
2#

Amazing idea, i don't have Kushina, so i replaced her with Yuugao


Combo




This post was last edited by kja12 on 2021-09-25 23:46:49.
  • Registered: 2021-08-28
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On 2021-09-26 20:21:50Show this Author Only
3#

what would be the best changes if you don't have the season system ninjas ?

  • Registered: 2017-07-24
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On 2021-09-26 20:34:37Show this Author Only
4#
  • Akainue On 2021-09-26 20:21:50
  • what would be the best changes if you don't have the season system ninjas ?

Basically any ninja that gets stronger through chases would be great as a pos1 replacement (even better if they have 2 chases)

It's hard to replace the whole team though, not many chase damage ninjas in the game so far

  • Registered: 2021-08-28
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On 2021-09-26 23:03:32Show this Author Only
5#
  • ICExx On 2021-09-26 20:34:37
  • Basically any ninja that gets stronger through chases would be great as a pos1 replacement (even better if they have 2 chases)

    It's hard to replace the whole team though, not many chase damage ninjas in the game so far

what would be better main for Hashirama New Year, Sasuke 3* and TenTen GNW. Lightning for buff or Earth with shields for better survive ?

  • Registered: 2017-07-24
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On 2021-09-28 05:06:17Show this Author Only
6#

I have found that the EM elemental damage (or anyone that causes earth elemental damage) crits every time.

The toad is water based

earth > water

before the level 3 immunity the def/res reducing chases/attacks/mysteries helped, but now, not so much.

also, earth passives 1-2 and 2-1 give shields and increase nin/atk by 30% (better than LM 25% atk)

just run EM 2nd mystery every other round and your squad will ALWAYS have a shield, which means 30% nin/atk the whole fight


  • Registered: 2021-08-28
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On 2021-09-28 21:22:50Show this Author Only
7#
  • Jugodaime On 2021-09-28 05:06:17
  • I have found that the EM elemental damage (or anyone that causes earth elemental damage) crits every time.

    The toad is water based

    earth > water

    before the level 3 immunity the def/res reducing chases/attacks/mysteries helped, but now, not so much.

    also, earth passives 1-2 and 2-1 give shields and increase nin/atk by 30% (better than LM 25% atk)

    just run EM 2nd mystery every other round and your squad will ALWAYS have a shield, which means 30% nin/atk the whole fight


thanks :)

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