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[ Help ] New Main Changes for 5/27/20201

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  • Registered: 2017-07-24
  • Topics: 36
  • Posts: 49
On 2021-05-26 20:08:02Show All PostsDescending Order
1# Go To

Main character skill updated:

Wind main

Dance of Impletus:

Cancels all [Debuffs] of all units in your lineup. Additionally their Mystery Cooldown (except Breeze Dancer's) is reduced to 0 and their Mystery's Chakra Cost is reduced by 20 until the end of the next round.


Flower Guard

:Causes Water damage, cancels all [Buffs] and [Shields], [Suppress Super Arnor] until the end of the next round and [High Float] to the selected unit.

Water Main

Great Water Arm Jutsu

:Causes Water damage, cancels all [Buffs] and [Shields], [Suppress Super Arnor] until the end of the next round and [High Float] to the selected unit.


Water Style - Water Clone Jutsu:

At the beginning of round 1 and 5, summons a [Water Clone] with 60% of Azure Fang's HP stat with [Healing Jutsu] as its Standard Attack. Whenever the [Water Clone] is defeated, recovers 30 Chakra.


Substitution:Azure Fang

has a very high chance of evading the first attack each round.

Lightning Main

Heart Flux:

For every 10 Chakra that Midnight Blade uses, increase his [Attack] by 6% and his [Critical Rate] by 4% (stackable).

Clone Combination Tactic

:At the beginning of round 1, 4 and 7, summons a [Lightning Clone] with 45% of Midnight Blade's HP stat with [Lightning Assassination] as its Standard Attack.

Fire Main

Oboro Clone Jutsu:

At the beginning of round 1, 4 and 7, summons an [Oboro Clone] with 45% of Scarlet Blaze's HP stat and has a high chance of evading Mystery skills. Whenever [Oboro Clone] executes its Standard Attack, it gives Scarlet Blaze an Extra Standard Attack.


Unparalleled:

Before the first action of the round, cancels all of his [Debuffs], becomes [immune to Debuffs] until the end of the round and increases your own [Ninjutsu] by 20% (stackable).


Earth Main

Skill Guidance:

At the beginning of the battle, Crimson Fist and 1 random [Male] ninja in the lineup will receive [Super Armor] and a [Shield] based of 40% of Crimson Fist's Resistance stat. Lasts for 3 rounds. The [Super Armor] cannot be removed by Buff-removing skills.


Bottom Force

:Whenever Crimson Fist is attacked, increases 5% [Defense] and [Resistance] (stackable).

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Steel Body

:Crimson Fist has [Super Armor] (immune to Low Float, High Float, Repulse and Knockdown). Additionally, increases the amount of [Shield] that he receives by 50%.


  • Registered: 2017-07-24
  • Topics: 36
  • Posts: 49
On 2021-05-26 21:37:21Show All Posts
2#

Great Water Arm Jutsu is Skewering ...as to stop any and all confusion

  • Registered: 2017-07-24
  • Topics: 36
  • Posts: 49
On 2021-05-26 22:20:31Show All Posts
4#
  • Flynx On 2021-05-26 21:55:37
  • Thanks for info ^^

Just doing my part ,,,the only reason i know the info is because its posted on the Facebook events info and noticed it wasn't posted in forum events

  • Registered: 2017-07-24
  • Topics: 36
  • Posts: 49
On 2021-05-27 21:01:10Show All Posts
10#
  • Hofuandou On 2021-05-27 20:41:54
  • Where are all these improvements? Can they be seen in talents? My Scarlet blaze nothing changed.

check today since it is now the 27th

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