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Naruto Six Paths Mystery Y+1

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  • Registered: 2018-11-29
  • Topics: 8
  • Posts: 896
On 2021-04-11 21:02:52Show All Posts
4#

wait to see the damage on the clones... on cn was fixed rly fast since tsunade that does splash was released as far as i remember, looks to me like the same situation as ronin, due to our version's design to not be efficient/able to stack all positions we getting destroyed, the only reason naruto ronin was that good here compared to cn where he could not kill as easy the pos3-4 thus no instawins or fast wins

  • Registered: 2018-11-29
  • Topics: 8
  • Posts: 896
On 2021-04-12 07:45:21Show All Posts
6#
  • Liez07 On 2021-04-11 22:09:43
  • Why did they fixed this splash damage in CN if its intended to be like that?

funny thing, another ninja that scale insanely, edo yagura, on cn i think the Y+ mystery does splash dmg, surprise surprise here does not, he can be collected/bt too easy xD

  • Registered: 2018-11-29
  • Topics: 8
  • Posts: 896
On 2021-04-13 05:16:07Show All Posts
8#
  • Mr. Hades On 2021-04-12 12:13:23
  • I don't think it is fixed in CN.

hqdefault

  • Registered: 2018-11-29
  • Topics: 8
  • Posts: 896
On 2021-04-25 20:42:08Show All Posts
14#
  • S971DrObitology On 2021-04-25 07:21:53
  • splash isn't broken. don't just easily assume anything you have no idea to counter/deal with as broken. this will cause confusion, especially to crybabies. there are many ways to counter 6p. if you don't want to run team to counter 6p, then thats your problem. developer knows what they are doing

i think you dont know what you are talking about... the topic is about splash being broken not overpowered, it is supposed to be calculated for each individual hit not hit flat damage is not about countering but about how it was implemented

  • Registered: 2018-11-29
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  • Posts: 896
On 2021-04-27 07:43:07Show All Posts
17#
  • Abyp5U_nPXl8d77 On 2021-04-26 21:01:16
  • As Dresq said above, China version changed the 'fix' back to how we have it here.

can any of you tell me in which update they "fix if back" in CN? the date of the update cuz i wanna read myself to see

  • Registered: 2018-11-29
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On 2021-05-02 20:35:54Show All Posts
19#
  • Dym On 2021-05-02 06:01:19
  • It was very fast after the release of the fix, maybe a week or two later. The reason was it was crashing/black screen the game to much. We have exact same sosp here as tencent version has, just china doesn't stack as much as us so his spash is not a problem there. When you fight sosp naruto in matsuri you will see how much power he looses when you fight spread stats. Like Dresq said the problem is not the splash, it's the crazy injury difference we have between P1 and P 2-4 which just doesn't exist in china.

i was hoping someone to give me a date so i check myself the logs thats why i was asking..

  • Registered: 2018-11-29
  • Topics: 8
  • Posts: 896
On 2021-05-04 20:05:56Show All Posts
21#
  • Kiriya. On 2021-05-04 01:37:38
  • 99% of people that are "chinese server experts" didn't ever play on that server so this "chinese server people dont stack p1" bs has to stop.


    No, Chinese people stack pos1 ninjas like we do (it's the best way to play the game...) and they are as destroyed by Naruto splash calculations as other servers. Only people that have equal power P1-P4 are extreme whales who can't stack their P1 ninja anymore and it works like that for every server just CN has most of those people and for views those are in spacetime videos. Obviously nobody will showcase regular 800k player from CN but you can trust me that he has stacked pos1 only and is 1 shoted by splash like we are.


    Splash damage should be nerfed cuz it's a problem for 95% of playerbase CN server included, ninja assist card that reduces splash damage taken would be nice I guess since nerfing ninjas is always bad idea for multiple reasons.

as far as what i saw in the past i'd say that, they probably (this is pure speculation) release ninjas with splash dodge or something, they always introduce a feature then after is overused in most ninjas than make ninjas with a gimmick to "counter" that (same with immunity and immunity ignore, same with chases and chase dodges and so on and so on) usually its called a "power creep" since past stuff is useless the moment the new feature starts to spread, so... as i said my speculation will be splash dodge and i guess splash reduction as cards... who knows

  • Registered: 2018-11-29
  • Topics: 8
  • Posts: 896
On 2021-05-13 20:00:53Show All Posts
25#
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