I had to move a post to Bugs & Support...again.
I will do''Bond Skill Ideas'' and ''Skill Set Ideas'' next.
1. MADARA [FIVE KAGE SUMMIT] a.k.a 5K MADARA
Mystery +2 --> While this barrier is active, Madara's chase damage increases by 30%.
Mystery Y+1 --> While this barrier is active, enemy units can't gain extra standart attacks.
Standart +1 --> Higher combo chance
Standart Y --> Removes Shield/Buff without combo
Repulse chase +2 --> Triggers thrice, absorbs 30 chakra (Other option is 40 chakra,double trigger but can't decide so....)
Repulse chase Y+1 --> Doesn't absorb chakra, decreases own mystery cooldown by 1
Hit combo chase +2 --> 30 combo, hits 6 units
Hit combo chase Y+1 --> 20 combo, unavoidable Ignition, 30% damage decrease
Dodge passive +2 --> Also dodges first attack each round and 20% chance to dodge standart and mystery attacks
Dodge passive Y+1 --> Also dodges first attack each round and gains 10% Ninjutsu & Attack (Stackable) with each chase.
2. OBITO [MASKED MAN]
Mystery +1 --> Increases all the damage target takes until end of next round by 20%.
Mystery Y --> Surpresses target's Debuff Immunity until end of next round.
Standart +2 --> Causes Repulse and decreases target's Defence by 10%(Stackable).
Chase +2 --> Triggers thrice.
Chase Y --> Increases target's cooldown reduction by 1.
Passive 1 +2 --> Enemy Jinchuriki units' Attack and Ninjutsu is reduced by 20%.
Passive 1 Y+1 --> Every enemy Jinchuriki unit mystery decreases this unit's cooldown by 1.
Dodge Passive +2 --> 50% chance to dodge standart attacks.
Dodge Passive Y+1 --> 30% chance to dodge mystery and chase attacks.
3.NARUTO [SIX TAILS]
Mystery +2 --> Becomes undodgeable, damage increases by 20%, 40 Chakra cost
Mystery Y+1 --> Deals great damage, surpresses main target's Super Armor until end of next round.
Standart +2 --> Hits 5 units, damage increases by 20%..
Standart Y+1 --> Hits all units on front row, damage decreases by 20%.
Ignition passive +2 --> Increases this unit's Defence and Resistance by 8% (Stackable).
Ignition passive Y+1 --> Decreases attacker's Defence and Resistance by 8% (Stackable).
Sustain passive +1 --> Triggers twice
Sustain passive Y --> Removes Debuffs on this unit.
Last passive +2 --> 3% Attack and Ninjutsu for 1.5% life lost.
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