I will be going over a few teams that I use made of ninja FTP players can easily get.
Team one: Tsunade/Tobi,(Sasuke,Kakashi,Orochimaru)
Sasuke , Kakashi and Orochimaru each have a different use on this team.
Sasuke is used for his paralyze,ignition and his ability can be used to counter ninja with a similar ability.
Kakashi just like Sasuke has an ignition chase and a paralyze but the main reason I use him is for the clone. I like to use the clone to protect Tobi from puppet/clone users that can start combo's turn one. The bad thing about Kakashi is the low amount of health he has which lets him die very quickly.
Orouchimaru, unlike Sasuke and Kakashi, has no debuffs which really *s when you have no interrupt. I use him vs clone teams and use his mystery turn two (after the combo) to finish off a wounded ninja or clones/puppets I need out of the way. If needed a combo + Tobi, Orouchimaru mystery should kill just about anything.
Tobi is on the team for his damage,Ignite,dodge and the revive. With the Scarlet Blaze's Genjutsu mirror Tobi can deal very high damage on targets suffering from ignite.
Tsunade is here for removing debuffs, a small amount of healing and Chaos on crits. Her Mystery can be used to heal herself,buffs her with more crit and it will cause her to heal,remove debuffs an extra time this turn.
There are two formations I use for this team.
This is the basic formation I use that works in just about every situation.
I use the second formation to spread out the damage in Group trial, Tsunade can just heal herself with her Mystery so it really takes pressure off of Tobi.
The second team I occasionally use is made up of Sasuke , Hinata and Tobi. It's much slower than my first team so only try this if you know you can outspeed the opponent. This team is weak to debuffs and faster teams but works great in group trial (If you have a good power level and Hinata can survive.) and vs slow teams that don't have many debuffs.
Talents 2/3/2/2/1 - Summon : Shark
It's much slower than my first team so only try this if you know you can outspeed the opponent. This team is weak to debuffs and faster teams but works great in group trial (if you have a good power level and Hinata can survive.) and vs slow teams that don't have many debuffs
I mainly used this back when all the lightning mains also ran Hinata.
Turn one you will use Hinata's ability unless they don't have too much damage and then you c*e Sasuke's. Turn two you will start a combo with your mains fireball on the enemy you think will use a mystery or weak ninja that can be killed in a turn.
This post was last edited by Arawn345 at 2016-9-21 02:23