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[ Help ] Removable stacking?

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  • Registered: 2017-07-24
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On 2020-01-27 18:03:49Show this Author OnlyDescending Order
1# Go To

Hi,

I would like to ask about removing stacks. I´m not sure about this kind of ability. Is it considered buff and can be removed or not?

Example: Kushina getting stacks from hits received. She has Edo Madara in team. Does Madara removes all stacking in round 5 or not?

Thanks for answers,
best regards :)

  • Registered: 2019-03-02
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On 2020-01-27 20:52:52Show this Author Only
2#

wow...thats actually a rly good question...

  • Registered: 2019-03-02
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On 2020-01-27 20:53:51Show this Author Only
3#

I dont think so though because when buffs are removed, its usually stuff like root of warrior or flower guard, so i dont think it should affect kushina or anyone who scales




This post was last edited by IzzyTheGamerKin on 2020-01-27 20:54:29.
  • Registered: 2017-07-24
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On 2020-01-27 21:20:35Show this Author Only
4#
  • IzzyTheGamerKin On 2020-01-27 20:53:51
  • I dont think so though because when buffs are removed, its usually stuff like root of warrior or flower guard, so i dont think it should affect kushina or anyone who scales

Thanks for answering :)

because if the scaling can be removed, then even 6p or any other "remove shields and buffs on chase" ninja becomes a solid counter.
From my way of understanding, buffs we can remove are only those which lasts X rounds.

  • Registered: 2017-07-24
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On 2020-01-27 22:46:30Show this Author Only
5#

The only thing that reset scaling is death and then revived

  • Registered: 2017-07-24
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On 2020-01-28 01:22:00Show this Author Only
6#
  • YujinTakara On 2020-01-27 22:46:30
  • The only thing that reset scaling is death and then revived

thank you for confirming this :)

I knew about the death reset, this one was a mystery for me :D

  • Registered: 2017-07-24
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On 2020-01-28 01:50:54Show this Author Only
7#

I want to 2nd this being a good question. First, I've seen that once immunity is removed, scaling ninjas can catch certain debuff effects like every else.


For example, using fireman immobile + imprison on kushina opens her up to dream status, where she can sleep for two rounds. C*so happen to 6pths. What I haven't been able to confirm is if she c*so be enfeebled in this imprisoned/immobile/nonimmunity state.

  • Registered: 2018-06-16
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On 2020-01-28 02:18:42Show this Author Only
8#

The new enfeeble state from *y jutsu naruto also temporarily remove the stacks

  • Registered: 2017-07-24
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On 2020-01-28 02:53:43Show this Author Only
9#
  • firestarter On 2020-01-28 01:50:54
  • I want to 2nd this being a good question. First, I've seen that once immunity is removed, scaling ninjas can catch certain debuff effects like every else.


    For example, using fireman immobile + imprison on kushina opens her up to dream status, where she can sleep for two rounds. C*so happen to 6pths. What I haven't been able to confirm is if she c*so be enfeebled in this imprisoned/immobile/nonimmunity state.

yep, learn about that dream status combo the hard way :D


  • Registered: 2017-07-24
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On 2020-01-28 02:58:33Show this Author Only
10#
  • Toho123 On 2020-01-28 02:18:42
  • The new enfeeble state from *y jutsu naruto also temporarily remove the stacks

that is also new to me...
So enfeeble from BT Edo Minato works the same way... thanks for info :)

  • Registered: 2017-08-17
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On 2020-01-28 04:20:16Show this Author Only
11#
  • BattleCrier On 2020-01-28 02:58:33
  • that is also new to me...
    So enfeeble from BT Edo Minato works the same way... thanks for info :)

yes but if ninja is immune (like kushina) it doesnt work on them because its debuff like any others so you need suprass immunity with other ninja otherwise its useless

  • Registered: 2017-07-24
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On 2020-01-28 10:30:03Show this Author Only
12#

There is no way in paper but skill wise you can descale your enemy using skills. Example of these are:

Gamariki - reduce resistance by 50% stackable

Fire Main - Death Mirage reduce nin by 12% and crit damage by 20%

Itachi Edo - Reduce nin damage for 50% for the first 2 damage.

Ino - Increase defense and resistance by 100% for the 2 same attack.

Sasuke - Halves first 2 tai damage.

Imagine this team against a kushina. She'll have a hard time scaling. This is only my way of de-scaling enemy you c*e this at your own risk.

There you go.

  • Registered: 2017-07-24
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On 2020-01-28 11:23:21Show this Author Only
13#
  • Liez07 On 2020-01-28 10:30:03
  • There is no way in paper but skill wise you can descale your enemy using skills. Example of these are:

    Gamariki - reduce resistance by 50% stackable

    Fire Main - Death Mirage reduce nin by 12% and crit damage by 20%

    Itachi Edo - Reduce nin damage for 50% for the first 2 damage.

    Ino - Increase defense and resistance by 100% for the 2 same attack.

    Sasuke - Halves first 2 tai damage.

    Imagine this team against a kushina. She'll have a hard time scaling. This is only my way of de-scaling enemy you c*e this at your own risk.

    There you go.

Kushina scales lasts for the whole battle, while:

gamakiri resistance reduce lasts for 3 rounds

death mirrage ninjutsu reduce lasts for 3 rounds, while injury reduce lasts for 1 round.

Edo Itachi doesnt decrease Kushina since her damage is tai/nin, not pure nin

Ino increase def res by 100% after a unit got attacked 3 times, so if she got 1shot, her passive is useless

Sasuke same case as Edo Ita, her damage is tai/nin, not pure tai, so he cant decrease her damage... and also we doesnt have his breakthrough yet.

.




This post was last edited by YujinTakara on 2020-01-28 11:24:09.
  • Registered: 2020-01-03
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On 2020-01-28 14:41:28Show this Author Only
14#
Note: Sorry,the post does not exist or has been deleted
  • Registered: 2017-07-24
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On 2020-01-28 15:41:14Show this Author Only
15#
  • YujinTakara On 2020-01-28 11:23:21
  • Kushina scales lasts for the whole battle, while:

    gamakiri resistance reduce lasts for 3 rounds

    death mirrage ninjutsu reduce lasts for 3 rounds, while injury reduce lasts for 1 round.

    Edo Itachi doesnt decrease Kushina since her damage is tai/nin, not pure nin

    Ino increase def res by 100% after a unit got attacked 3 times, so if she got 1shot, her passive is useless

    Sasuke same case as Edo Ita, her damage is tai/nin, not pure tai, so he cant decrease her damage... and also we doesnt have his breakthrough yet.

    .

Where did you get that? Unless it's different in our version.

FIRE MAIN PROOF:

Screenshot_1

GAMARIKI:

Screenshot_2

  • Registered: 2017-07-24
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On 2020-01-28 16:52:51Show this Author Only
16#
  • Liez07 On 2020-01-28 15:41:14
  • Where did you get that? Unless it's different in our version.

    FIRE MAIN PROOF:

    Screenshot_1

    GAMARIKI:

    Screenshot_2

i tested a lot

i'm the one who made the debuff board/clear + effect

took me 2 hours to test stat reduce because it's random af...

gamariki's reduction only stacks to up to 6 times, and lasts for 3 rounds only, if you apply a new stack, the effect is back to 3 rounds

same as death mirrage's ninjutsu reduce.

as for the injury reduce, my testing result was that the reduce is about ~15%, not 20%, and only lasts 1 round.




This post was last edited by YujinTakara on 2020-01-28 16:56:35.
  • Registered: 2018-02-02
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On 2020-01-28 18:19:51Show this Author Only
17#
  • YujinTakara On 2020-01-27 22:46:30
  • The only thing that reset scaling is death and then revived

And beware this is not true for the main characters, only for the ninjas. I've tested this enough in the past, when water main's shark bomb was viable. (i used to run a troll team with kabuto snake cloak and kisame samehada with nature energy gathering).




This post was last edited by Scarlettblue on 2020-01-28 18:23:58.
  • Registered: 2018-02-02
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On 2020-01-28 18:22:23Show this Author Only
18#
  • YujinTakara On 2020-01-28 16:52:51
  • i tested a lot

    i'm the one who made the debuff board/clear + effect

    took me 2 hours to test stat reduce because it's random af...

    gamariki's reduction only stacks to up to 6 times, and lasts for 3 rounds only, if you apply a new stack, the effect is back to 3 rounds

    same as death mirrage's ninjutsu reduce.

    as for the injury reduce, my testing result was that the reduce is about ~15%, not 20%, and only lasts 1 round.

You are right about this.

Every reduction stats effect gets removed after 3 rounds unless is renewed (it works exactly as the shields and poison).


The reason why the injury effect is only 15/16% is because there's a lower cap to the critical damage you can't go under (the basic critical strike damage increase is +30%, that's the amount you can't decrease).




This post was last edited by Scarlettblue on 2020-01-28 18:28:23.
  • Registered: 2017-07-24
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On 2020-01-28 18:33:30Show this Author Only
19#
  • Scarlettblue On 2020-01-28 18:19:51
  • And beware this is not true for the main characters, only for the ninjas. I've tested this enough in the past, when water main's shark bomb was viable. (i used to run a troll team with kabuto snake cloak and kisame samehada with nature energy gathering).

oh i haven't tested on mains...

when i have free time i'll try to test more... thanks for the info...

also thanks for standing with my point

  • Registered: 2017-07-24
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On 2020-01-29 05:15:51Show this Author Only
20#

Last I recall all scaling abilities and de-scaling abilities (such as like gamariki or bee when you hit him and lose 12% def/res) cannot be removed into you die and get revived
Example edo madara can only remove buffs like iruka,bee,non sb hashirama and he'll remove all barriers no matter what

but scaling from kushina,minato ,shisui sus all stay around into death
but now on the topic of enfeeble/weaken that debuff cant go threw immunity but if it does, what it does is it lowers the enemy attack and ninjutsu by 80% and removes attack and nin scaling for that round so let say ....a ronin naruto scaled 60% attack...once he get infeeble he'll get his attack and nin lowered by 80% and...that 60% scaling he did will disappear as long as he has infeeble on him.

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