Azure Fang
Water Style – Super Shark Bomb
Before: Causes Water attribute damage to up to 4 of the opponent’s units, moreover, the selected unit will suffer from Knockdown. This skill has a high probability of critical hit and critical damage.
Cooldown Time: Round 2
Battlefield Cooldown: Round 1
Chakra Usage: 40
Additional status: Knockdown
After: Cause Water attribute damage to up to 4 units in the enemy lineup and Knockdown to the selected unit, while absorbing all enemy Chakra. This mystery has high Critical Rate and Injury.
Cooldown Time: Round 2
Battlefield Cooldown: Round 1
Chakra Usage: 40
Additional status: Knockdown
Water Style – Poison Fog Wave
Before: Causes Water attribute damage to the opponent’s entire Lineup and Poisoning.
Cooldown Time: Round 3
Battlefield Cooldown: None
Chakra Usage: 20
Additional status: Poisoning
After: Causes Water attribute damage to the opponent’s entire Lineup and Poisoning.
Cooldown Time: Round 2
Battlefield Cooldown: None
Chakra Usage: 20
Additional status: Poisoning
Skewering
Before: Causes Water attribute damage to the selected unit, will cancel the Shield and Buffs on the selected unit. The selected unit will also suffer from High Float.
Cooldown Time: Round 2
Battlefield Cooldown: Round 1
Chakra Usage: 20
Additional status: High Float
After: Causes Water attribute damage to the selected unit, while cancelling all Shields and Buffs on the selected unit. The selected unit will also suffer from High Float. Increases damage by 20%.
Cooldown Time: Round 2
Battlefield Cooldown: Round 1
Chakra Usage: 20
Additional status: High Float
Removed Talent: Reserve Seal
New Talent: Substitution
Increases Evasion Rate by 40%. Up to 2 enemy attacks may be evaded per round.
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