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[ Bugs ] Plunder Bug

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  • Registered: 2017-07-24
  • Topics: 12
  • Posts: 425
On 2018-04-07 05:09:26Show this Author OnlyDescending Order
1# Go To

Not sure if this is already known, but when attempting to plunder (i.e. waiting for the battle to load) the other person was able to "complete" their run. (They got the notification, and even asked in battle if I still get rewards if I plunder after they finished.) After winning the battle, I received no plunder rewards. (So apparently the answer is no?) I got stuck waiting for at least 15 seconds with the battle loading screen. (The one where the bar loads before the battle screen appears.) But I had full connection at the time, so I think their connection was the one lagging. I was also not refunded the attempt or given a plunder book, which I used ingots to plunder in the first place. So I spent the 10 ingots, won the battle, and got nothing to show for it.




This post was last edited by Takosabi on 2018-04-07 05:09:26.
  • Registered: 2017-07-24
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On 2018-04-07 13:34:47Show this Author Only
2#

It's not a bug i think .. Because just think, what are you gonna get if the convoy is already submitted? .. all you can get now is a battle and no coupons because it is already given to the receiver of the convoy but still you attempted to plunder him so it is normal that your attempt is not refunded .. Lagging sometimes have its own advantages ..




This post was last edited by Qv on 2018-04-07 13:35:46.
  • Registered: 2017-07-24
  • Topics: 12
  • Posts: 425
On 2018-04-09 05:25:56Show this Author Only
3#
  • Qv On 2018-04-07 13:34:47
  • It's not a bug i think .. Because just think, what are you gonna get if the convoy is already submitted? .. all you can get now is a battle and no coupons because it is already given to the receiver of the convoy but still you attempted to plunder him so it is normal that your attempt is not refunded .. Lagging sometimes have its own advantages ..

100% a bug. If it lets you enter the plunder, it should have frozen the person in place immediately (even if it takes them a while to load the battle), they shouldn't have time to run across an entire map before it stops them. (Normally that's what happens, but the severe lag of the other player allowed them to have so much time they got to the end and accepted it before the battle screen came up.) If it fails to load, then it should just kick you back to the group without taking any of your attempts or refunding a plunder book if you bought/used one. Or it should just take part of the reward from them if they lose but already completed it. How would you consider a forced battle after they finished it already, as "not a bug", especially when you paid 10 ingots for it?




This post was last edited by Takosabi on 2018-04-09 05:27:45.
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