i think a good way to make sage fairer would be to actually freeze the winners for 20-30 seconds instead of the losers and to increase exponentially the cost in coupons to 'unfreeze'.
Btw, for the OP. I think reducing the number of people per field actually makes the feature fairer than is now since is actually true the difference in power would not be that wide if you have 3 battlefields with 36 people instead of 1 battlefield with 90 (like is now).
Yes, the 30% lower powers would not feel good regardless but only 2-5 of them would not get any advanced refinement rewards and since the average time per fight would actually increase by a lot in comparison with now would be more appealing to cut streaks of high powers than to select people wholly randomly.
Oh and imagine the rage that if you win four times then you are removed from the battlefield for having too much morale. There is something backwarrd about the game that punished you for losing (freezing you or removing you for low morale) when that is the exact person who needs most help to get stronger. That said, since that doesn't happen too often I don't think I will complain about it but it the number 1 reason some of my group members no longer participate in Sage.
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