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[ Updates ] IMPORTANT - Mystery skills delay problem


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  • Registered: 2018-02-02
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On 2018-03-09 16:59:56Show this Author Only
  • God of Wind On 2018-03-07 00:18:17
  • I will give u example from my team:

    Position1: Jonin Minato, 2: Masked Man, 3: Wind Main, 4: Kurenai

    versus my friend test dummy for this

    Position1: Roshi, 2:Masked man, 3:Water Main, 4:Sakura Sailor

    ROUND 1 i use masked on roshi(usless move just testing)

    Round2 : Sailor and water main use heal, I use minato who is fastest ninja on water main(interupt her and control on combo)

    now SITUATION1 i use wind mastery reset while minato is attacking, and it sucess before sailor heal. while that is happening i am clicking on keyboard and with mouse like crazy masked man skill on sailor and he ALWAYS fail to use skill,he delay it after sakuras heal or even normal attacks...


    SITUATION 2 all same only in moment when Wind main use mastery i click on AUTO skills, Masked in instant afer that activate his skill on sakura...

    How on auto works great and on normal i always have deley..... :/

That's normal, you simply waited too much time to use dance of impetus. You have to use it together with minato mystery if you want the server to understand that masked man is available between the 1st and 2nd standard attack.
  • Registered: 2017-07-24
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On 2018-03-09 17:07:56Show this Author Only

Hi Daisuke, can you give us on what's the plan to solve this issue?

  • Registered: 2018-02-02
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On 2018-03-09 18:34:19Show this Author Only

This is a well reknow problem that has always been there.

The triggering causes are long combo chases (more than 5 single combos or more than 3 high combos do it) and animation mysteries that make out of synchronization the game client side and the game server side.

  • Registered: 2017-07-24
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On 2018-03-10 10:02:11Show this Author Only

Ironically I find the cutscenes actually re-sync me. Especially on Fox Punching days. the hp levels vary tremendously on me and my brother's screens, but after a Gaara sand dilbo in the fox's tackhole, our numbers often sync back up.


  • Registered: 2017-07-24
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On 2018-03-10 10:26:47Show this Author Only

This problem is really getting out of hand now. I've lost another arena battle because when I click my mystery it doesn't trigger until after a few enemy standards. I clicked it at the start of the round and no chases occured.

  • Registered: 2017-07-24
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On 2018-03-10 16:38:54Show this Author Only

It was really obvious in Survival Trial.

No, not on any specific ninja or mystery but applicable to all.

Not as bad in TI though.

  • Registered: 2017-07-24
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On 2018-03-11 21:19:18Show this Author Only
  • Liez07 On 2018-03-09 17:07:56
  • Hi Daisuke, can you give us on what's the plan to solve this issue?

Hey there!

I'm sorry but I can't share the plan with you. We are still collecting reports and all possible information about this problem. I will be reviewing all reports in this thread, we will process the data we were able to obtain and according to that, we will start working on a solution with our techs.

  • Registered: 2017-07-24
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On 2018-03-13 19:41:56Show this Author Only

I have same problem for about 2 weeks now on Polish server, so I think it affect all language version.

- Is it affecting only specific ninjas?


- Is it affecting all special skills?


- When are you experiencing such problems?

When I try to use Mystery during 4th enemy ninja standard attack, so I can CC him for next round, nothing happen, even if something attack after this 4th ninja (clones for example) and skill start to "cast" at begining of next round.

- Is it happening during specific in-game timed event or is it random?

All PvP 1vs1 content for 1.0.

- Is it placebo?

No, I get nervous because of this for over week now, and now someone send me link to this thread.

  • Registered: 2017-07-24
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On 2018-03-15 05:11:55Show this Author Only

The server issue is still going on and I am already done with this since this type of thing just turns the whole battle against me. This time it took a plunder on my support which was exactly like this few minutes ago. First round Jonin Minato got bursted to the point where he could be healed up by Kurenai on second position, clicked the *on to heal him up enemy autos went first before the mystery I casted and that called the JM killed without none response on Kurenai mystery casted. The same the round later with wind main. Once enemy JM on p1 casted his mystery I casted mine wind main mystery which was on third position and it have not casted whole *ing round and got queued up the next round when it got disrupted by enemy units just bcz of this server thing.

I am done with this * when it cannot run properly when this turns whole fight over.

  • Registered: 2018-01-08
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On 2018-03-15 17:38:35Show this Author Only

- Is it affecting only specific ninjas? - No
- Is it affecting all special skills? - No, but mostly delays happen when there is a cut scene mystery
- When are you experiencing such problems? everytime i face on of [SSN sasuke / Sasuke / Shisui]
- Is it happening during specific in-game timed event or is it random? During battle / Fight sessions

I had this issue waaay before.. when you can possibly chain a 30hit combo from round 1 to round 2 by being faster with your move 1, it shouldn't be hard while you just wait for the last action to commence and hit a round 1 mystery to be the last action within the round but what happen is it is always moved to the next round even if the cooldown is consumed in the first round, We don't know about the possible cause or the game is just being too predictive and it doesn't let us play in a real time sequence, most errors i have is during a cut scene mystery [Sasuke / SSN sasuke / Shisui] for example i'm facing shisui after his cutscene mystery i wanted to know which ninja he attacked with his mystery as a water main with sailor sakura he can only confuse 1 and i can recover with 1 of either main or sakura who doesn't get hit by his mystery but whats happening is when i try to use sakura [after he use his mystery on water main] sakura's mystery is delayed by 2 actions rendering my team to either die or be ignited as far as i remember mysteries always goes first before normal attack.. i even tried to heal during his mid combo chase but it shows on my mystery tab "DEAD" even if my main survived the mystery + chase combo and could have healed with sakura but then again, normal attack goes first than mystery[prompt] so if its possible to have an option to remove mystery cut scenes it could be helped just my thought that the game has predicted 2-3 moves while the animation is going. it simply doesn't let us play on a real time strategic battle wherein we could have done more but it doesn't let us. petition is remove the mystery cuts or have an option to turn it on or off

  • Registered: 2017-07-24
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On 2018-03-17 01:36:28Show this Author Only

I have an issue which is making the use of my team impossible.I use susanoo sasuke shisui kurenai and wind in that order with idea to chaos 2 ppl in round 2 and then reset mysteries i get enough chakra for shisui during chases from sasuke's mystery thanks to Natural Draining talent from wind main, but even though he is 2nd position 4th position ninjas use their mysteries before my shisui going and i am spamming his skill *on (in my case 'W') all the time during the chases so it can activates as soon as i have 40 chakra and thats the difference usually between me winning or losing a fight, because it is either water main or sakura clearing before my shisui can chaos or wind main clearing with dance of impetus. If my shisui is to go when he is supposed to they shouldn't have any mysteries to use. The only time he goes before a character which is at 3rd or 4th position even though he is 2nd position is when they have action before mystery( for example jinpachi, Hokage Minato etc.) but that action is still executing before Shisui's chaos. So i am asking to please look into this problem, because it is a really big issue, which is making some teams unusable and making the natural draining talent from wind main useless in most situations.

  • Registered: 2017-07-24
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  • Posts: 125
On 2018-03-18 14:44:00Show this Author Only

it happens all the time. I've noticed it does not occur during space time battle. At least not much. But other than that ... GNW, SWB, bonds ... it's everywhere. And it is not just when you are trying to use mystery at the end to outplay your opponent etc so it gets transfered. No ... sometimes I wait opponent to use their mystery, I instantly click mine but even with higher init etc. it let's the enemy go first. BUT! That's not the worst part. The worst part is that then I watch all other ninjas use their standard etc and then it goes off or it does not because meanwhile enemy move 4 gave chakra and iruka could interrupt move 1 ... or something like that. Pretty standart. Happens all the time to all players. Or Kisame is also a good example in bonds etc. Ofc you want to wait enemy to click their mysteries to use Kisame so that they can't use it but also waste CD. That's one of the things that can actually show a liiiiiiittle bit of skill. BUT! It's hard when you see enemy click their moves 3, 4 or even slower move 2 and use your Kisame but again ... he waits 2 minutes for all ninjas in gnw/bond to use their skills before his mystery goes off :D I mean ... now you have to play teams that can do no outplays and just smash *ons before next round even starts to make sure it actually goes off => you can play on auto basically and it will be the same.

  • Registered: 2017-07-24
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On 2018-03-25 22:29:17Show this Author Only
  • Daiske On 2018-03-11 21:19:18
  • Hey there!

    I'm sorry but I can't share the plan with you. We are still collecting reports and all possible information about this problem. I will be reviewing all reports in this thread, we will process the data we were able to obtain and according to that, we will start working on a solution with our techs.

Hello daiske,

Even if you can't share any plan with us, is there a way that we can achieve a resolution faster than CN servers? There is no use to invest in initiative if, while fighting a guy who has 70k less power than me, my prompt mystery on position 2 got casted later than his not prompt mystery on position 4, just because i pressed the *on after my team did the whole combo.

Also, can't we just have the same fix china got at the end of last year, since the problem is the same?

  • Registered: 2017-08-18
  • Topics: 1
  • Posts: 29
On 2018-03-26 00:51:06Show this Author Only

I see in team instances as well when I do a TI with my alts. For example my alt on their screen might be "ahead" of me and killed a certain ninja whereas I'm a few moves back. And so when I initiate a mystery to target a certain mystyery of what appears before my alt, my alt goes first because what is shown on my screen is not real time.

That siad, the good thiing about this is that it lets me sometimes beat people with much higher initiative which is funny since those people spent so much money on iniatiive.

  • Registered: 2017-07-24
  • Topics: 26
  • Posts: 290
On 2018-03-26 20:09:01Show this Author Only
  • FruitsPunch On 2018-03-06 18:35:55
  • I experienced the mystery delay with Torune in arena several times.

Torune is not delayed, read about "[promt]" effect which is written near each mystery. If that player has no "[promt]", then it means his mystery will only work when his turn comes, or if you activated after he has made his turn, then he will use it next round when his turn comes, like Gaara etc.

About topic in general:
I really dislike these kinds of investigations/reports, gives the impression that developers/moderators, etc. people controlling the game no matter in what way, do not play their own game since for them the bug would be a lot easier to under if they played themselves time to time and understand what is wrong where.

- Is it affecting only specific ninjas? -No, every ninja is affected whose mystery is [promt]

- Is it affecting all special skills? -[Promt] mysteries are affected.

- When are you experiencing such problems? -Every time I play pvp.

- Is it happening during specific in-game timed event or is it random? -Explain "specific in-game timed event". If it's event related, then no (obviously). If it's fight/battle/duel related, then yes. Is it Random? unsure, sometimes works, sometimes doesn't, then probably random.

This post was last edited by smaddeus on 2018-03-27 20:24:10.
  • Registered: 2017-07-24
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  • Posts: 114
On 2018-03-28 04:52:39Show this Author Only

Is this issue going to be fixed anytime soon? Becuz if not, all interrupt ninjas and control ninjas based on mystery will have disadvantage against someone who doesn't need to worry about delays like this.

  • Registered: 2017-07-24
  • Topics: 81
  • Posts: 275
On 2018-03-28 17:45:19Show this Author Only

The Fire Mains Shield Mystery is impossible to stop . I have fought against 6 fire mains today all at spot 4 and their mystery goes off before it appears of their head even when I have my lightning main 2nd position and with slash.

  • Registered: 2017-07-24
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  • Posts: 159
On 2018-04-04 18:57:37Show this Author Only
  • MugenTsukiyomi On 2018-03-08 21:37:59
  • The above is the most accurate representation of the issue as I have experienced it as well on the PC Client.

    Mod/Admin, please review the above description from the point of view of Client & Browser players.


This post was last edited by Trilani on 2018-04-04 18:58:07.
  • Registered: 2017-07-24
  • Topics: 7
  • Posts: 159
On 2018-04-04 18:58:46Show this Author Only
  • Shereif On 2018-03-06 20:32:15
  • [A] - [Delay] section

    Before first chase combo in each round when you click any mystery if prompt it happens immediately, if non-prompt and you click right before the standard it happen immediately.

    After any chases you must calculate the delay time or you will fail like in the following situations:-

    [1] Clicking gaara before standard, he gets the barrier above his head, then he go standard and wait till round 2 to barrier.

    [2] Near the end of the round like sometimes before action 4 even do his action, if you click a jutsu it might not take the chakra and not take the mystery icon above head, then the next round it forces use it by taking chakra and doing it at beginning of round. thats bad because i need the 40 chakra or 60 chakra of the new round but i could have used the jutsu to spend chakra from earlier round.

    [3] With these delays doing a successful interrupt using a no-control ninjas (like Iruka, Samui,.. etc) is near impossible if the opponent just delayed his use instead of rushing. cuz we will never time it right, if you click as soon as it appears the delay will screw you over, but if you predicted it might work.

    [B] - [System Error] section

    [1] Control: thats when you click some jutsu, but the game already knows that this ninja gonna be controlled in the future so he cant use the jutsu early to save himself or do whatever before the control.

    [2] Death: If for example you have a water main or a healer that tries to use heal, if the delay reached the stage where he would have been attacked and died it wont let you heal in first place to prevent the future death by recovering HP. Instead it will say system error because game already consider the ninja dead

    [C] - [Temporary Fix] section

    If you click auto the second you want to click a jutsu instead of clicking a jutsu, there will be no delay and it will happen normally. but that cant happen if you have few mysteries available (not on cooldown) and enough chakra for all or for just 1 because it might not do what you want to do.

    But its a reliable fix if for example you have 1 jutsu only available at the time


    - Is it affecting only specific ninjas? NO, All ninjas are affected

    - Is it affecting all special skills? As mentioned above, All ninjas are affected (Special or not will NOT matter)
    - When are you experiencing such problems? Every single battle (PVP, PVE, EVENTS, LOCAL, X-SERVER,...etc)
    - Is it happening during specific in-game timed event or is it random? As mentioned above, not random and not specific. (ITS IN ALL NON-AUTO BATTLES)

    - Platform used: Browser, i cant know for sure about client since i'm using mac. But i suppose its the same

    I've adapted to it and started calculating everything to time my jutsus and increase my % of successfully doing my stuff,

    so i hope i've helped and contact me for any further questions if needed

All of the above, I can only concur....

  • Registered: 2017-07-24
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On 2018-04-04 19:21:24Show this Author Only
  • EDGELORDD On 2018-03-06 18:22:12
  • For me when I click a mystery near the end of the round it lags for example I use edo deidara, sailor sakura, jigokudo, and Earth main. When i used EM at the end of R1 when chakra is 40 it lags and the mystery is used 2nd round. Also, when i click a mystery lets say at the start of round 2 it goes off 3 secodns after I click.

    EDIT: sometimes I click it before standard attack of that character and it waits until THE END of the round to pop.

Ya more often the skill delay is close to the end of the round.

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