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[ Updates ] IMPORTANT - Mystery skills delay problem

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  • Registered: 2017-07-24
  • Topics: 17
  • Posts: 267
On 2018-03-06 19:28:29Show All Posts
11#

Hello. back in 1.0 i was able to counter mistery. Now For example i know that enemy is slower than me and i wait him to use mistery round 2 and i want to interupt it its close to impossible, enemy will go before me. So i cant make interupts unless i can see in future and press mistery same time as enemy do. (we talk about same action here). Basic attacks go out after i press a promt mistery. Gane needs 2 3 seconds of time to react to things or the whole porpuse of initative is usless. :(

  • Registered: 2017-07-24
  • Topics: 17
  • Posts: 267
On 2018-04-10 02:51:55Show All Posts
65#

Hello. Hear me out pls :) The game records moves ahead you can see this in pulling from treasures when you get announcements it do the same in combat and it seems it records way too much even on speed 1. You can notice this when you press a prompt mistery and you see 2 3 basics go off before your mistery is launched. Worst case is when you want your mistery to hit in the end and the game already recorded the attacks and it recorded end of round. It cost me my space Time battle when i was doing the combo in round 2 started by my turn 1 mistery then my turn 2 mistery from masked man got queed vs opponents earth main (turn 4)to stop using double attack(this was during the combo) and his earth main was faster and this cost me the win. Not here to brag but its getting a bit big problem i did not remember game was like this when i started in 1.0 :( have a good day.

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