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[ Strategy Share ] GNW Pack Distribution strategy

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  • Registered: 2017-07-24
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On 2017-10-19 05:35:52Show this Author OnlyDescending Order
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From various servers i've played in, I've found there is rather large inconsistency in how packs are distributed.

For my own group, we prioritize GNW activity and donations: i.e. the people who donate the most and are active on at least Saturday's finals will get the best packs, with the caveat that high lvl players who already have meta lineups will voluntarily give up their packs (unless they're aiming for something new like Roshi or Han). This setup seems to work best for encouraging participation for servers with relatively low activity.

Other groups methods;

- be the first to mail the group leader about wanting the pack.

- 'fairness' - people who haven't gotten packs in weeks get priority

- f2p priority - people who are f2p get priority over people who use cash.

- top player priority - the best players get the best packs so they can dominate play

What do you guys think is the best GNW pack distribution? Because they all seem to have adv/disadvantages, and all of them will leave at least some people unsatisfied about not getting a pack.

  • Registered: 2017-07-24
  • Topics: 3
  • Posts: 12
On 2017-10-19 06:22:12Show this Author Only
2#

When I was in charge of a group we had pretty easy pack distribution. I had an excel sheet with every player participating in gnw. I had their activity and donation numbers, I was updating them after every week and we had a simple rule, packs were given only to players with 100% gnw participation, first of all players with the highest activity and donation. After they've got their packs they were out of the list for 2-3 weeks depends on how many active players we had. I think its the most fair way to distribute packs.





Sorry for bad english, its not my native language but im trying my best :sss


  • Registered: 2017-07-24
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On 2017-10-19 07:16:04Show this Author Only
3#

The method you use for group is fair since you're encourage your group to donate to contribute to the group fund and you are rewarding those who participate in GNW but has some drawbacks. If you happen to have players below level 85 and if they were to donate max every day in comparison to someone who max donate at level 85+, the players below 85 won't get a pack since level 85+ can max contribute more. A solution would be adding a cap on a player to give a pack someone that is below in the queue of contribution.


The mail method is a bit lazy on the group leader part since he doesn't want to put in the effort to reward those who make a difference in the group. He might end just packing it to his favourites in his group.


The fairness method is fair since you're making sure everyone has a chance to get a pack but has a downside. The inexperienced players might not use their seal scrolls appropriately such as spending on treasures that don't fit with the meta or don't spend it during a rebate.


The top priority method insures that the group be #1 by making sure the top players get the seal scrolls to get ninjas like roshi, han, etc. From what I read, some pass on the packs once the top players are done with their lineups until a new treasure comes and they get back on top of the queue. The lower players might not participate if they aren't appreciate for their efforts. This seems this method works if the majority in the group is p2w/top-tier f2p to the point that the lower players contribution don't mean anything.


Each method has it's pros and cons. What matters is which method works best with the type of group you are. If I were to say which is fair out of the methods you have said, the one you currently are using is.





This post was last edited by Danzō on 2017-10-19 07:19:21.
  • Registered: 2017-07-24
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On 2017-10-19 08:01:42Show this Author Only
4#

I'm a group leader so I want to share my method to you. I use google spread sheet to keep track of everyone's participation and how I do my distribution is that I try to be as fair to everybody else. I'm not biased like, only giving packs to those who participated 4 times, nope. I make sure that everyone gets a legendary pack and when someone get a legendary pack, the following they will get either hero/elite or none. Luckily my group only has a total of 24 participants in GNW so it's easier for me to distribute packs around. Here's an image of my distribution tracking:

Screenshot 2017-10-18 at 4

L - Legendary, H - Hero, E - Elite, N/A - none, dash line means no participation that week, and if it's left blank it means the player hasn't joined the group those weeks.

The players with straight N/A's are my alts (Hana, Expe, Rengar, Airi). I'm the top one, Anemone. So yeah I try to be fair to everybody except for myself haha.

I hope this gives you an idea of how to distribute packs.


  • Registered: 2017-07-24
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On 2017-10-19 12:13:27Show this Author Only
5#

My leader took a different strategy - she kept our group small, so that pretty much everyone gets a pack every week.


But of course, this won't work in larger groups. I feel like it's hard to satisfy everyone though...

  • Registered: 2017-07-24
  • Topics: 26
  • Posts: 37
On 2017-10-19 16:58:10Show this Author Only
6#
  • ♛Hakunise♛ On 2017-10-19 08:01:42
  • I'm a group leader so I want to share my method to you. I use google spread sheet to keep track of everyone's participation and how I do my distribution is that I try to be as fair to everybody else. I'm not biased like, only giving packs to those who participated 4 times, nope. I make sure that everyone gets a legendary pack and when someone get a legendary pack, the following they will get either hero/elite or none. Luckily my group only has a total of 24 participants in GNW so it's easier for me to distribute packs around. Here's an image of my distribution tracking:

    Screenshot 2017-10-18 at 4

    L - Legendary, H - Hero, E - Elite, N/A - none, dash line means no participation that week, and if it's left blank it means the player hasn't joined the group those weeks.

    The players with straight N/A's are my alts (Hana, Expe, Rengar, Airi). I'm the top one, Anemone. So yeah I try to be fair to everybody except for myself haha.

    I hope this gives you an idea of how to distribute packs.


Sounds like its a good strategy for 'fairness', but I've found that in terms of all your group as a whole, going for who 'deserves it' is actually a far better method. For months my group has focussed on the top donators&participators get packs routine, and I'm not gonna deny, its not 'fair' in your sense; a lot of low levels/powers have never touched a legendary pack, though we do give them elite and hero packs on a few instances when we have spares. The thing is though... as time goes on, your low level/power guys are increasingly likely to be casual players who play once a week or so. At that stage its just not fair to give them leg packs when you have guys who farm every day for hours and donate max, but have to give up their packs for these 1-day-a-week bums. What that can lead to is the serious players leaving and only casual guys remaining.

Also, my group recently had a merger, and from asking around we found out other groups had mostly gone the 'fair' or 'mail first' method. And the differences in power were... rather stark. My group was lvl 10 at merger, and every other group was lvl 8 or lower. We had at least 5-10 players who were 'seriously active' and about 50-70k, and all other groups only had 2-3 'serious' and mostly casual players... with at best 2-3 50k players. So i think the merit-method is definitely 'better' in terms of outcomes, but then again this is a game haha. Fairness and satisfaction does matter as well. Though i do advise you try a merit method... if you merge and face groups like mine... lets just say losing all the time in GNW and being plundered every day gets old, real fast .

  • Registered: 2017-08-15
  • Topics: 25
  • Posts: 65
On 2017-10-19 17:30:56Show this Author Only
7#

In my group, what i do is that the legendary pack follows a rotation system. so if u get a legend pack this week u can't get another one until all members get a legend pack. but of course it will only be rotated to those who participated in the war. For the hero and elite packs, I based it on their war participation times. If there is a tie i compare their weekly donations. What usually happens is that almost same players get the hero and elite every week. I think this is a good system since everyone will eventually get a legend pack, u just have to participate in the war. and for the hero + elite packs, giving it to members who make a difference is more important than giving it to casual players. Since those casual players have higher chance of quitting the game than those who spend many hours on the game. So basically, it is a good investment too to give it to those highly active members.

  • Registered: 2017-07-24
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  • Posts: 24
On 2017-10-19 19:12:10Show this Author Only
8#
  • Nightowlgamer On 2017-10-19 16:58:10
  • Sounds like its a good strategy for 'fairness', but I've found that in terms of all your group as a whole, going for who 'deserves it' is actually a far better method. For months my group has focussed on the top donators&participators get packs routine, and I'm not gonna deny, its not 'fair' in your sense; a lot of low levels/powers have never touched a legendary pack, though we do give them elite and hero packs on a few instances when we have spares. The thing is though... as time goes on, your low level/power guys are increasingly likely to be casual players who play once a week or so. At that stage its just not fair to give them leg packs when you have guys who farm every day for hours and donate max, but have to give up their packs for these 1-day-a-week bums. What that can lead to is the serious players leaving and only casual guys remaining.

    Also, my group recently had a merger, and from asking around we found out other groups had mostly gone the 'fair' or 'mail first' method. And the differences in power were... rather stark. My group was lvl 10 at merger, and every other group was lvl 8 or lower. We had at least 5-10 players who were 'seriously active' and about 50-70k, and all other groups only had 2-3 'serious' and mostly casual players... with at best 2-3 50k players. So i think the merit-method is definitely 'better' in terms of outcomes, but then again this is a game haha. Fairness and satisfaction does matter as well. Though i do advise you try a merit method... if you merge and face groups like mine... lets just say losing all the time in GNW and being plundered every day gets old, real fast .

I get what you're saying, I'm well aware of potential dissatisfaction from my members. The good thing is we are a small group, I tend to kick out those inactive and barely donating members. I do have members who aren't so useful in GNW and only participates once and I tend to not give them gift packs every week as to make a statement that they won't get a pack just because they participated once. I also don't give packs very often to members who never changes their teams and always *ing with a...* team. I evaluate my members carefully seeing who has the potential to become one of the best in the server, and that's how I decide who deserves one and who doesn't.

Other than that, I think it's important to have a strong relationship with your members as a leader. I'm the type of person to get picked on easily unfortunately, but I have made personal connections with most of my members. So our relationships are not leader-member type, but friends :). That being said, being friends with my members makes it a lot easier for me to manage group policies and gift pack distribution, they understand me and I understand them.

Thanks for pointing that out.

P.S. no one has left my group for more than 5 months now :) and my group is level 12.

  • Registered: 2017-07-24
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  • Posts: 37
On 2017-10-20 03:56:09Show this Author Only
9#
  • ♛Hakunise♛ On 2017-10-19 19:12:10
  • I get what you're saying, I'm well aware of potential dissatisfaction from my members. The good thing is we are a small group, I tend to kick out those inactive and barely donating members. I do have members who aren't so useful in GNW and only participates once and I tend to not give them gift packs every week as to make a statement that they won't get a pack just because they participated once. I also don't give packs very often to members who never changes their teams and always *ing with a...* team. I evaluate my members carefully seeing who has the potential to become one of the best in the server, and that's how I decide who deserves one and who doesn't.

    Other than that, I think it's important to have a strong relationship with your members as a leader. I'm the type of person to get picked on easily unfortunately, but I have made personal connections with most of my members. So our relationships are not leader-member type, but friends :). That being said, being friends with my members makes it a lot easier for me to manage group policies and gift pack distribution, they understand me and I understand them.

    Thanks for pointing that out.

    P.S. no one has left my group for more than 5 months now :) and my group is level 12.

Ho, sounds like you have a good small group for that kind of management.

Yeah, i'd say for small groups like yours it works. Mine is much larger haha, but also more centralized in that we have a 'core' of about 10 players who are high power, high level. Then we have dozens of low and mid-lvls that are on-off; a few make it into the core group after a few months, a few turn inactive, and the rest stay casual. I think its worked for my group b/c we're all good friends (we talk on fb alot, as well as having a fb group), and the core has stayed very strong. And i just don't care that much for very casual players since they barely talk and contribute to the group anyways xD.

To each their own i suppose. And lvl 12? wow i assume you've had a merger by now.

  • Registered: 2017-07-24
  • Topics: 5
  • Posts: 45
On 2017-10-20 04:31:34Show this Author Only
10#

I distribute packs solely based on GNW participation.

The more rounds you participated in then the higher chance you will get a pack and only the ones in the highest participation bracket have a chance at getting a hero pack. Every 4 weeks, I change it up and give packs starting from the lowest participation tier so that even the ones that don't always have time for GNW can still get packs. Hero packs are still only given to the highest participation tier, one going to the highest power and the other going to the lowest power. Whoever gets a hero pack can't get it again until everyone in the highest participation has gotten it.

Though this only works because my group isn't that big and we don't have that many people participating.


  • Registered: 2017-07-24
  • Topics: 21
  • Posts: 358
On 2017-10-20 04:31:51Show this Author Only
11#
  • ♛Hakunise♛ On 2017-10-19 08:01:42
  • I'm a group leader so I want to share my method to you. I use google spread sheet to keep track of everyone's participation and how I do my distribution is that I try to be as fair to everybody else. I'm not biased like, only giving packs to those who participated 4 times, nope. I make sure that everyone gets a legendary pack and when someone get a legendary pack, the following they will get either hero/elite or none. Luckily my group only has a total of 24 participants in GNW so it's easier for me to distribute packs around. Here's an image of my distribution tracking:

    Screenshot 2017-10-18 at 4

    L - Legendary, H - Hero, E - Elite, N/A - none, dash line means no participation that week, and if it's left blank it means the player hasn't joined the group those weeks.

    The players with straight N/A's are my alts (Hana, Expe, Rengar, Airi). I'm the top one, Anemone. So yeah I try to be fair to everybody except for myself haha.

    I hope this gives you an idea of how to distribute packs.


My group also uses the same method. Except we each player gets a legendary pack every 2 weeks (if they participate in GNW).

  • Registered: 2017-07-24
  • Topics: 21
  • Posts: 358
On 2017-10-20 04:32:35Show this Author Only
12#
  • Tridentviper On 2017-10-19 17:30:56
  • In my group, what i do is that the legendary pack follows a rotation system. so if u get a legend pack this week u can't get another one until all members get a legend pack. but of course it will only be rotated to those who participated in the war. For the hero and elite packs, I based it on their war participation times. If there is a tie i compare their weekly donations. What usually happens is that almost same players get the hero and elite every week. I think this is a good system since everyone will eventually get a legend pack, u just have to participate in the war. and for the hero + elite packs, giving it to members who make a difference is more important than giving it to casual players. Since those casual players have higher chance of quitting the game than those who spend many hours on the game. So basically, it is a good investment too to give it to those highly active members.

My group basically follows the same way.

  • Registered: 2017-07-24
  • Topics: 3
  • Posts: 24
On 2017-10-20 07:20:23Show this Author Only
13#
  • Nightowlgamer On 2017-10-20 03:56:09
  • Ho, sounds like you have a good small group for that kind of management.

    Yeah, i'd say for small groups like yours it works. Mine is much larger haha, but also more centralized in that we have a 'core' of about 10 players who are high power, high level. Then we have dozens of low and mid-lvls that are on-off; a few make it into the core group after a few months, a few turn inactive, and the rest stay casual. I think its worked for my group b/c we're all good friends (we talk on fb alot, as well as having a fb group), and the core has stayed very strong. And i just don't care that much for very casual players since they barely talk and contribute to the group anyways xD.

    To each their own i suppose. And lvl 12? wow i assume you've had a merger by now.

We haven't had a server merge yet. Our server is more than a year old now, if you're wondering what server it is, it's S12: Kiba | LA :)

  • Registered: 2017-07-24
  • Topics: 2
  • Posts: 81
On 2017-10-20 11:28:26Show this Author Only
14#

45c3813fb5cab547a33a7d898788ce72

Part of my sheet for last weeks, based on GNW participation and Donations, which sadly aren't always filled in but anyway participation is a little bit more important as its what gets us better packs. In my opinion most important is to balance out the number of seal scrolls players get, so in last weeks i add 2 last columns which are #Seals gotten so far and Points/Seals ratio, Sometimes it gets high number on some of the players which just indicate that i should start next week with them and by the end they should score in the lower range.

Only mail regarding packs that will be taken into account is if they don't want a pack, and if some1 is very close to a rare they might get a better pack or faster but after that they will wait longer.

The more weeks i'd had in this the more seal perfectly fair it'd be but cuz there is a bit of rotation of players i like 10 week sheets to keep it clearer

Packs given are in colour which IMO is the easiest way to read

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