Hey, What's actually the point of the battle chat in Decisive Bonds? From what I've seen so far people only use this chat to insult/harass the enemy for using a specific lineup or some Event Ninjas.
Well, it doesn't really do anything productive per-say, except maybe begging for kills when one team is guaranteed to lose regardless, which helps toward the kill count reward.
At the same time, I've never seen any insults. Thou considering that me and my mate are pretty nice people, we won't be insulting others. And we are using our own team instead of copy paste me
Thou I am curious about what "speciifc lineup" you are talking about. The most hated on lineup rn is water healer team, which does not work nearly as well in 2v2 compared to 1v1--because you can actually focus down a healer using all the damage of 2 players, which pretty much destroys the build. And if 2 people focusing on one ninja can't kill it.... well, you aren't going to win even if they were using some other team so there is no point in complaining. (alternatively, you could hard cc both healers of one of the team) So there aren't really any non-event-ninja lineup that are super pesky afaik.
In all honesty, decisive is a really poor design, which kills player participation in the long run.
Take Arena, at least you have scaling to level 100 making it more "fair" for all involved. Even if you lose the initiative war, you still stand a chance to win.
However in decisive, you don't just get the benefits of higher initiative but also way more difference in power as compared to arena.
If they made decisive with the arena constraints, that would really be awesome i think.
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