Good afternoon all, I come to you today with a very modest proposal about how to change the Convoy and Plunder system for the better. I'm 100% sure this idea has probably been sold before but alas, there has been no change. So if it's all the same to you, instead of talking on a dead thread I would like to make my pitch fresh and new. I'm gonna keep this short and sweet so let's just dive right into it.
The current system is such a headache. No one wants to spend 3 hours trying to get their daily plunder goal. It's almost like there are too many captains and not enough crew, and there are several factors that contribute to that. Top 50 in ranked being a minor one, but it is a factor all the same. You allow too many people to plunder at the same time. Allowing the top 50 would be fine if there were more targets to choose from. My home server, S2, probably has one of the higher populations throughout the various servers of naruto online. And yet, even we still have a hard time getting in these plunders so I can only imagine what it is like for other servers. I'm not suggesting we lower the amount down to 20 (where rumor has it, is where it should be), rather I'm suggesting we look into some of the downsides of our current convoy system. Because that is where change needs to take place.
Convoy is a pain in the *, you only get one free SS convoy a day, and then you have to pay just to be plundered. With so few it is extremely hard to get through a SS convoy without getting attacked..that is unless you are clever of course, but even then its a gamble. Simply put, making players pay ingots just to become fish food isn't a winning strategy. Players would be a lot happier with the convoy system if they could do more SS missions, but make those free. Do you even earn a reasonable amount from charging players to pay ingots to do SS convoys? I somehow doubt it, but I will tell you what you really gain, negative feelings towards your company. You all claim to care about players opinions and thoughts..if that is true, I urge you to read this with an open mind. If you give players things that make them happy, in turn they will be more likely to spend on this game. The opposite of that is true too, because if you ignore players wishes and show them a bad time...well, do you think they will want to spend any money on you?
I'm sure the whales will keep on doing what they always have. * and moan and keep on spending. But I'm talking about something else here, we need to allow the little guys a chance to get more coupons for free, while simultaneously giving the plunderers more ways to get those done. This will help the little guy and the big guy, because ultimately it makes life easier for both, and both come out with more coupons at the end of the day.
you lied, that was not short
lol, You know you should focus less on the rhetoric and more on the topic. I have to agree though, it definitely turned into something I wasn't expecting when I was typing. But to be fair, I did have so much more I could have said regarding the problems of convoy/plunder.
At minimum you gain 50, you cannot gain 0 as gaining is increase. That is why at minimum you gain 50.
If the supports are too strong in your server, go to convoy. But that is a different story. I also play on S2, I'm lvl 29 at 4k power and all I do is SS convoys and S Convoys, I can't be plundered cause I'm too low of a level. However, Plunders still have too much of an advantage. I seen servers with too low of a population that it is just better to run Convoys cause only 1 group is active, and I seen servers that are over populated which means plunders everywhere. The current system benefits Plunderers a lot more.
I am pretty sure he was just using rhetoric to say that it's not like those 50 coupons are guaranteed. You could plunder 3 people and get 0 coupons, so he was also technically correct in saying the minimum you can gain from plundering is 0. You can argue semantics all you like, but the truth is some days will be a bust for people. Especially on active servers that allow the top 50 to plunder. With so many hunters their simply isn't enough prey to go around. But I bet it would be similar to dead servers too..just not having enough prey. Most days I don't even feel like messing with plunder because $3 worth of coupons isn't worth 2 hours of my life. I mean some days I get lucky and knock them all out in 20 minutes, but that still only equates to a $9/hr job. Its hardly worth the effort. I commend those who accompli* every day, I'm sure its quite worth it over time. But for me...meh...
I could flip burgers at mcdonalds and make a better time investment because I'm pretty sure even minimum wage would cover more than $3 in 20 minutes. Not that I would ever do that job. (I'm not speaking down to those who work in fast food, sorry if that comes across rude but its just not for me.)
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