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[ Suggestions ] SS Convoy adjustment

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  • Registered: 2017-07-24
  • Topics: 56
  • Posts: 2529
On 2017-09-05 22:57:10Show All Posts
6#

I'm still an advocate of Plunders keep their ninjas damage or defeated when they are facing the support if the support fails. Or better yet, plunderers can't take rewards from convoys, there must be a balance with this system and there is none. Convoys are almost not worth doing anymore. And if you plunder and you have your red name sitting around somewhere, How about you lose ingots or coupons of the same amount that you earn from from your SS plunders. There is no risk with plunders yet there is a huge risk to convoys.

  • Registered: 2017-07-24
  • Topics: 56
  • Posts: 2529
On 2017-09-06 03:32:09Show All Posts
9#
  • Shadoblaze On 2017-09-06 03:21:38
  • the risk with doing plunder is that if u lose u get nothing at all, convoy at least gets 17 coupons for losing. there are people on s2 who lose plunders because the person doing convoy has a stronger support, so its not like there is 0 risk, the more balanced your servers groups are the higher the risk. try being the person who looks for plunders for 2hours only to get nothing out of it because each person you attacked had a support stronger than you and you watch 3 people get 35 coupons while u get nothing. i've had that happen to people in my group and enemy groups.

That isn't a risk, lose out on 1 attempt you still have 2. At minimum you'll get 50 coupons while the convoy at minimum has 17. I seen people who are around lvl 77 on my server with 28k power try to plunder and fail all the time cause they are not the smartest. Out of the 4 groups from my server merge, 3 of the groups plunder, my group only started to do plunders because they didn't have a choice. Now there is too many plunders on my server.

  • Registered: 2017-07-24
  • Topics: 56
  • Posts: 2529
On 2017-09-06 13:05:46Show All Posts
11#
  • Shadoblaze On 2017-09-06 05:26:10
  • no at minimum u get 0, as ive said people in my group and other groups have gotten 0 for a day because of bad luck against supports, it doesnt mean they aren't the smartest but when a 77k power tries to plunder someone with my support they will fail, its just bad luck that i supported that person and they tried to plunder it.


    and thank you bringing up too many plunderers, some people in the top 10 power on s2 don't plunder because it takes too long and isnt worth it to plunder 3 people in 2 hours just for a chance at 150 coupons. and then they get screwed and end up with 0 coupons.


    there is a risk, whether or not u wish to accept the fact doesn't negate that its true.


    when you start doing plunders and the people you are plundering have supports above your power then lets see if you think there is a risk, 50 people can plunder that means for the bottom 10 there are 40 people stronger than them to give supports, 3 supports a day means 120 ss convoys can't be plundered by 20% of plunderers on the server. on some servers that actually means that some people who have the ability to plunder have 0% chance of winning if they try to plunder cause some of the servers have such low populations that every ss convoy will have a support who is stronger than themselves.

At minimum you gain 50, you cannot gain 0 as gaining is increase. That is why at minimum you gain 50.

If the supports are too strong in your server, go to convoy. But that is a different story. I also play on S2, I'm lvl 29 at 4k power and all I do is SS convoys and S Convoys, I can't be plundered cause I'm too low of a level. However, Plunders still have too much of an advantage. I seen servers with too low of a population that it is just better to run Convoys cause only 1 group is active, and I seen servers that are over populated which means plunders everywhere. The current system benefits Plunderers a lot more.


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