Mystery: Susanoo: Tsukumo - Attack all units in enemy team and cause 10 combo to them, Acupunture and Repulse to the selected unit.
Chakra: 40
Cooldown: 2
BC: 1
Standard: Uchiha Style: Halo Dance - Attack 3 enemies at random, has a high chance to cause Ignition, Critical Hit and Repulse.
Passive: Kotoamatsukami - Before the first action of each round, cause 2 round Chaos to a random non-clone unit in opponent's team. Can be triggered twice each battle.
Passive: Body Flicker Jutsu - Shisui will evade first attack every round, as well as launch 3 himself. There is a small chance Shisui will move before the move order and initiative priorities.
Passive: Susanoo - Shisui is immune to High Float, Low Float, Repulse and Knockdown.
Who might that be...
Sasuke Uchiha [Shippuden Curse Mark]
Mystery: Chidori Senbon - Attack entire opponent's team with lightning attribute nintai damage, cause Paralysis to entire team, and acupuncture to selected target.
Chakra: 40
Cooldown: 3
Battlefield Cooldown: 1
Standard: Lightning Sword - Attack a random enemy in opponent's team, has a high chance to cause Low Float and Paralysis
Passive: Eye of an Uchiha - Sasuke is immune to all debuffs. If Sasuke is damaged by a skill more than once, it will reduce the damage of the skill by 4% every time.
Chase: Chidori Sharp Spear - Chase High Floated enemy, cause Low Float, Paralysis and 10 combo
Passive: Curse Mark Power - Every time Sasuke is hit, increase own Attack and Ninjutsu by 2%
EDIT: Appearently made him too op with the myst... I guess that the round 1 20 chakra was too good, so a bit of a change now XD
Me THINKS MINE is much more overpowered, compared to yours. I mean, I made charsheets for each Sasuke!
It's here again, but with a few minor detail changes
Sasuke Uchiha [Genin] (1*)
[Nin]Mystery: Fire Style: Fire Ball Jutsu - Cause Fire-attributed damage and Ignition to 4 units on the field.
Chakra: 40
Battlefield Cooldown: 1
Cooldown: 2
[Tai]Standard: Interceptor's Fist: Attacks the opponent's front row and has a chance to cause 3 COMBO, Interruption and Low Float.
[Nin]Chase: Fire Style: Fire Ball Jutsu: Chases High Float and causes Low Float.
[Nin]Chase: Fire Style: Phoenix Flower Jutsu: Chases 10 COMBO or more and causes Ignition up to 2 units in the field.
Sasuke Uchiha [Chunin Exams] (2*)
[Tai/Nin]Mystery: Chidori[Prompt] - Attacks the selected unit and causes heavy amount of Lightning-attributed damage and Repulse. Repulsed unit will damage the units behind him. Has a chance to cause Immobile. If used twice in success, the cooldown will increase to 4.
Chakra: 40
Battlefield Cooldown: 1
Cooldown: 1
[Tai]Standard: Interceptor's Fist: Attacks the opponent on the front row and has a chance to cause 3 COMBO, INterruption and Low Float.
[Tai]Chase: Lion's Barrage: Chases Low Float and causes causes Knockdown. Triggered twice each round.
[Nin]Chase: Fire Style: Phoenix Flower Jutsu: Chases 10 COMBO or more and causes Ignition up to 2 units in the field.
[Nin]Passive: Genjutsu: Sharingan: Cause Chaos to a unit receiving Critical Hit.
Sasuke Uchiha [2nd Curse Mark Form] (2*)
[Tai/Nin]Mystery: Wailing Chidori - Causes TaiNin, Lightning-attributed damage, 3 COMBO up to 4 units on the field and cause Knockdown to the selected unit. Has a chance to cause Paralysis.
Chakra: 40
Cooldown: 3
Battlefield Cooldown: 1
[Tai]Standard: Taijutsu attack: Attacks the opponent's front row and has a chance to cause 3 COMBO and Low Float.
[Tai]Chase: Fallen Heaven Barrage: Chases Low Float and causes Repulse. Repulsed units will damage any units behind him.
[Nin]Chase: Fire Style: Phoenix Flower Jutsu: Chases 10 COMBO or more and causes Ignition and Fire-attributed Ninjutsu damage up to 3 units on the field.
[Nin]Passive: Curse Mark: Every time this unit is attacked, raise its Attack and NInjutsu attribute.
Sasuke Uchiha [Hebi] (3*)
[Nin]Mystery: Chidori True Spear[Prompt] - Causes Lightning-attributed Ninjutsu damage and 5 COMBO to all units on a lineup and cause Paralysis.
Chakra: 40
Cooldown: 3
Battlefield Cooldown: 0
[Tai/Nin]Standard: Chidori Blade: Attacks the unit will the lowest life and has a chance to cause 3 COMBO and Low Float.
[Nin]Chase: Fire Style: Dragon Fire Jutsu: Chases 20 COMBO or more and causes Fire-attributed Ninjutsu and Ignition up to 4 units on the field.
[Nin]Passive: Genjutsu: Sharingan: Before each action, cause Chaos to a random unit on the field.
[Nin]Passive: Curse Mark: Every time this unit is attacked, raise its Attack and Ninjutsu attribute.
Sasuke Uchiha [Shippuden Curse Mark] (3*)
[Nin]Mystery: Chidori Sharp Spear: Overload: Causes heavy amount of Lightning-attributed damage AND Paralysis to all units on the field. Has a fixed chance of causing Immobile.
Chakra: 60
Battlefield Cooldown: 1
Cooldown: 2
[Tai/Nin]Standard: Chidori Blade: Stream - Attacks the unit with the least amount of life and has a chance to cause 10 COMBO and Knockdown.
[Nin]Chase :Fire Style: Dragon Flame Jutsu - Chases 30 COMBO or more and causes Fire-attributed damage and Ignition to 6 units on the field.
[Tai/Nin]Chase: Wailing Chidori - Chases Knockdown and causes Repulse, Lightning-attributed damage and High Combo.
[Nin]Passive: Curse Mark Form: Every time this unit is attacked, raise its Attack and Ninjutsu attribute. Before every action, this unit will heal itself ba
Sasuke Uchiha [Black Costume] 3*
[Nin]Mystery: Kirin[Prompt] - Causes Lightning-attributed damage and Paralysis to 12 units on the field. The selected unit will suffer from Knockdown.
Chakra: 40
Cooldown: 3
Battlefield Cooldown: 1
[Tai/Nin]Standard: Chidori Blade: Attacks the unit with the least amount of Life and has a chance to cause Low Float and 3 COMBO.
[Nin]Chase: Chidori Stream - Chases Knockdown and causes Repulse, High COMBO and Paralysis.
[Nin]Passive: Genjutsu: Sharingan - Before every action, cause Chaos to 2 random units on the field.
[Nin]Fire Style: Fireball Jutsu - Chases 25 COMBO or more and causes Fire-attributed damage to 5 units on the field. Has a fixed chance of causing Ignition.
Sasuke Uchiha[Akatsuki] 3*
[Nin]Mystery: Amaterasu[Prompt]: Cause Fire attributed damage and Ignition to the opponent's entire lineup. The selected unit will suffer from Low Float. Ignition lasts for 3 rounds.
Chakra Usage: 40
Battlefield Cooldown: 1
Cooldown: 3
[Tai/Nin]Standard: Chidori Blade: Attacks the the unit with the lowest life and has a chance to cause 3 Combo and Low Float.
[Nin]Chase: Chidori: Chases Low Float and causes Repulse, Paralysis and 5 Combo. Repulsed units will damage any unit behind them.
[Nin]Passive: Mangekyo Sharingan: Before each standard, cause Chaos to 2 random units. If there is an Uchiha or Akatsuki unit on the field, cause Chaos to another unit.
[Nin]Passive: Inferno Style: Blaze Control: Increase every Fire attribute's 50% Attack and Ninjutsu attribute for 4 rounds.
Sasuke Uchiha[Taka] (3*)
[Tai/Nin]Mystery: Susano'o' Arrow[Prompt]: Attack the opponent's entire lineup and cause Pure Ninjutsu damage and Lightning attributed damage. The selected unit will suffer from Repulse. High chance of inflicting Critical Hit.
Chakra Use: 40
Battlefield Cooldown: 1
Cooldown: 2
[Tai]Standard: Chidori Blade: Attack the opponent's front row and cause 3 Combo and Low Float.
[Nin]Passive: Susano'o - Curse of Hatred: Immune to High Float, Low Float, Repulse, Knockdown and pure Ninjutsu damage. Every time this unit is attacked by Ninjutsu attacks, raise his Defense and NInjutsu by a fixed percentage.
[Nin]Chase: Inferno Style: Flame Control: Triggered with at least 15 Combo and causes Fire-attributed damage and Ignition to the entire lineup. Ignition lasts for 3 rounds.
[Tai/Nin]Chase: Susano'o Attack: Chases Low Float and causes Knockdown. Has a chance to cause Ignition.
Sasuke Uchiha[Eternal Mangekyo Sharingan] (3*)
[Tai/Nin]Mystery: Flame Control Sword[Prompt]: Attacks the opponent's entire lineup and causes Ignition, which lasts for 3 rounds. The selected unit will suffer from Knockdown.
Chakra: 60
Battlefield Cooldown: 1
Cooldown: 3
[Tai/Nin]: Chidori Blade: Attacks the opponent with lowest life and has a chance to cause 3 COMBO and Low Float.
[Nin]Passive: Cold-Blooded: Every time a unit is killed, raise this unit's Attack and Ninjutsu attribute by 10%. Clones, Puppets and Summons are considered.
[Nin] Susano'o Bow: Chases Low Float and causes Repulse. Triggered twice each round.
[Nin]Susano'o - Flame Control: Immune to Low Float, Repulse, Knockdown and High Float. Any unit that causes Taijutsu damage to Sasuke will receive an instant Ignition effect that lasts for 2 rounds.
Sasuke Uchiha[Great Ninja War] (3*)
[Tai/Nin]: Inferno Style: Susano'o Flame Control[Prompt] - Attacks all units on a single lineup and causes Fire-attributed damage and Ignition that lasts for 3 rounds. The selected unit will suffer from Knockdown.
Chakra: 60
Cooldown: 3
Battlefield Cooldown: 0
[Tai/Nin]Standard: Chidori Blade - Attacks the unit with the least amount of life and has a chance to cause 3 COMBO and Low Float.
[Tai/Nin]Chase: Chidori Sharp Spear: Chases Low Float and causes Repulse. Has a chance to cause Paralysis or Immobile. Triggered twice each round.
[Nin]Chase: Chidori Senbon: Chases Repulse and causes Repulse, High Combo and Acupuncture.
[Nin]Passive: Eternal Mangekyo Sharingan: Before every action, cause Ninjutsu damage and Chaos to two random units. If there is a Shinobi Alliance unit present, cause Chaos to three more units.
Sasuke Uchiha[Indra Incarnate] (4*)
[Nin]Mystery: Black Chidori[Prompt]: Causes heavy amount of damage to a selected unit. If the unit manages to survive, cause Knockdown and Immobile.
Chakra: 60
Battlefield Cooldown: 1
Cooldown: 2
[Tai/Nin]Standard: Chidori Blade: Attacks the opponent's front row and has a chance to cause 5 COMBO and Repulse
[Nin]Passive: Rinnegan: Become Immune to all debuffs and cancel one layer of debuff on all units before every action, each round. Recover life ba
[Tai/Nin]Chase: Amaterasu: Chases 30 COMBO or more and causes Ignition to all units on a single lineup.
[Nin]Chase: Universal Pull: Chases Repulse and causes High Float. Has a chance to cause Immobile. Triggered twice each round.
Sasuke Uchiha {Final Valley] (5*)
[Tai/Nin]Mystery: Indra's Arrow[Prompt]: Causes Lightning-attributed damage, Buff Disperse, Ignition and Paralysis to all units on the field. The selected unit will suffer from Repulse.
Chakra: 100
Cooldown: 2
Battlefield Cooldown: 0
[Tai]Nin]Standard: Chidori Blade: Attacks the opponent's front row and has a chance to cause 10 COMBO and Low Float.
[Nin]Passive: Perfect Susano'o - Tailed Beast Infusion: Immune to Low Float, Repulse, High Float, Knockdown and Debuffs. Before every action, recover Life ba
[Tai/Nin]Chase: Black Chidori: Chases Low Float and causes Repulse, High Combo and Immobile.
[Tai/Nin]Amaterasu: Chases 40 COMBO or more and causes Ignition to all units on a single lineup. Ignition lasts for 3 rounds.
I'm back...
With a meme build.
Gaara Of The Funk
Mystery: Funk Coffin (0 Chakra, 3-round CD, 1 battlefield CD)
Gaara uses his mystical Funk Powers to surround an enemy with sound and rip them apart. Target enemy dies instantly.
Standard: Funk Shower
Attack target enemy, chance of Low Float and 6 Combo
Passive: DDR Master
Before each of Gaara's actions, a miniature version of Dance Dance Revolution will appear on the screen; if the player successfully executes all of the commands, Gaara's damage will be doubled. If the player fails, Gaara's action will be skipped.
Passive: Mind Soap
Gaara uses mind soap to purposefully forget a traumatic experience with BeatMania. Before each action, he removes all Debuffs on himself and gives himself a Shield.
Passive: Getting In The Groove
Once Gaara gets rolling, he starts to feel one with the funk. After Turn 2, when his Standard Attack is performed, Gaara will lower his Mystery CD by 1.
Memey enough?
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